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  1. Throwing and constraining actor to a scene

    retired_59634a7be9f48c4a90f498666f8cfb5c
    by retired_59634a7be9f48c4a90f498666f8cfb5c · November 2011
    i've just followed the tutorial on how to throw an object with gamesalad and the other one on how to constrain an object to a scene. Everything works when i move the object with the mouse, but if i th
  2. Sequence in Correct Order or Reset - Problem, please help!

    DigiChain
    by DigiChain · November 2011
    And one further question then - how do I reset/clear the text attribute?
  3. Sequence in Correct Order or Reset - Problem, please help!

    Rob2
    by Rob2 · November 2011
    change attribute game.text to "hello ".."world" or
  4. Touch spawn consecutive actors and random actors

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    Have a attribute called randomBlock
  5. double jump advice

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    You can use a attirubte to track the ammount of jumps. Each time a jump happens add 1 to that attribute and then have the jump rules in a rule when that attribute is equal to or less then 2. That way
  6. Tower defense-like towers

    FloridaGames
    by FloridaGames · November 2011
    give all your towers an attribute "self.target"
  7. double jump advice

    monofonus
    by monofonus · November 2011
    Can anyone give me a clue on how to constrain my character to making two jumps? Right now my jumping is based on overlapping/colliding with a platform, which is okay, but I want to make it so that th
  8. Sequence in Correct Order or Reset - Problem, please help!

    DigiChain
    by DigiChain · November 2011
    If the player continually gets the seq wrong I guess the text attribute will end up being huge. Is there a limit to text attribute length? If so I don't think this'll work.
  9. Sequence in Correct Order or Reset - Problem, please help!

    Rob2
    by Rob2 · November 2011
    Concatenate playernumber into a text attribute and then check for your sequence with a 'when attribute contains' rule.
  10. Sequence in Correct Order or Reset - Problem, please help!

    DigiChain
    by DigiChain · November 2011
    I have an attribute PLAYERNUMBER, this attribute changes depending on which button the player presses.
  11. Animating a turn around for an actor.

    3xL
    by 3xL · November 2011
    sorry for asking, but howcome you are using "constrain attribute" for the virada action? instead of CHANGE attribute? is this better?
  12. How to drag?

    Alice_02
    by Alice_02 · November 2011
    Hi I'm studying collisions of two actors which is the two actor is movable. I put a rule in each of them that if one actor collide another actor it couldn't pass through on the other actor and i got
  13. What Features do you want? (Attention Gamesalad Upper Management!)

    68kStudios
    by 68kStudios · November 2011
    * some user interface optimization: attribute organization and select multiple actors.
  14. Saving Help

    craps
    by craps · November 2011
    I then made a save attribute and a key.
  15. are there any tutorials on how to lock and unlock levels?

    Braydon_SFX
    by Braydon_SFX · November 2011
    I don't know to much about saving, but I think you could create an attribute for that.
  16. My birthday present and treat for you guys and dolls

    keweworkshop
    by keweworkshop · November 2011
    Haha! I have a secret attribute named 'watch user'.
  17. My birthday present and treat for you guys and dolls

    LumpApps
    by LumpApps · November 2011
    Haha! I have a secret attribute named 'watch user'.
  18. Help with "posting Score to Game center"

    quantumsheep
    by quantumsheep · November 2011
    I've added a "post score" attribute into one of my buttons in my game, and I've created an ad-hoc version of it, tested it on my iphone, and when I tap on the button, nothing seems t
  19. Help with "posting Score to Game center"

    Chimoru
    by Chimoru · November 2011
    I've added a "post score" attribute into one of my buttons in my game, and I've created an ad-hoc version of it, tested it on my iphone, and when I tap on the button, nothing seems t
  20. Animating a turn around for an actor.

    moidsch
    by moidsch · November 2011
    restricting other inputs. Now I know I can set attributes for any action as long as I activate and deactivate it if I don't want them being interrupted by other inputs.
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