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  1. Performance

    GuaveMedia
    by GuaveMedia · November 2011
    refresh, total usage increases only 0,1mb. I think that's okay.But when I come to the levles with plattforms moving up and down, ( when actor collides with, change attribute to 1, destroy actor, level
  2. Uninspired Productions presents - Nom Nom Monkey! Any feedback is welcome!

    Uninspired_Productions
    by Uninspired_Productions · November 2011
    music kept resetting by itself no matter what constrain attributes you used. He has another awesome demo on how to change the number font to images allowing you to customize the look of your score va
  3. Any clue how to do this?

    RThurman
    by RThurman · November 2011
    Give the actor a constrain behavior--
  4. Saving and loading problem

    deej011
    by deej011 · November 2011
    that has says you win in that actor I set a win attribute to 1 than on the main menu the level 2 which is locked set it to unlock when the win attribute equals one and it all works fine I just don't
  5. Saving and loading problem

    deej011
    by deej011 · November 2011
    still unlocked I don't know how to use the save attribute in this situation I can get it to save the high score though don't think it's the same thing
  6. little problem with mario bross like game

    tabelor
    by tabelor · November 2011
    I have circle collision shape because it's better for doing a lot of things like walk above cubes without unexpected collisions or walk uphill.
  7. Need help with rotating around an actor [VIDEO INCLUDED]

    NtG
    by NtG · November 2011
    here's the code i have to keep the actor in constrained to a circle around the brick, and also the object movement:
  8. Change self motion to accelerate?

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    change velocity or change the self motion linear attribute.
  9. Distance from Attribute using constrain to a specific location

    kirkland
    by kirkland · November 2011
    hey. please can you just tell me what you do differently in each bar to constrain it to different area's please.
  10. Distance from Attribute using constrain to a specific location

    RThurman
    by RThurman · November 2011
    To GS forum members: I apologize in advance for rewarding poor forum etiquette by giving in to kirkland's demands. I just found the 'challenge' intriguing and I wanted to learn how to constrain acto
  11. Animate simplification

    GuaveMedia
    by GuaveMedia · November 2011
    Every 1.4 seconds change attribute animate to animate +1,
  12. Camera Offset Video Question

    harlin36
    by harlin36 · November 2011
    (Attribute - game.Touches.Touch 1.X - < - self.Position.X +game.camx)
  13. Please let me know why Hour hand does not work. Code included

    bajash
    by bajash · November 2011
    I have a game attribute HourTarget set at 10 (interger).
  14. Change self motion to accelerate?

    GuaveMedia
    by GuaveMedia · November 2011
    Yeah but isn't there a way to make it like when using the behavior change attribute velocity x?
  15. reindeer effect ?

    JamieOneil
    by JamieOneil · November 2011
    Constrain attribute 'reindeer' to 'self.position.y'
  16. Change self motion to accelerate?

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    in your rules when you have when key left is pressed or when attribute=1 accelerate
  17. Is there any way to re-order your attributes?

    Braydon_SFX
    by Braydon_SFX · November 2011
    Doesn't Darren have a attribute reorder program?
  18. Problem with rotating around another actor [VIDEO INCLUDED]

    NtG
    by NtG · November 2011
    Constrain self.position.Y to "game.Post Y + self.radius *sin(vectorToAngle( self.Position.X - game.Post X , self.Position.Y - game.Post Y ))"
  19. Touch Control Camera Problem

    harlin36
    by harlin36 · November 2011
    Attribute-game.touches.Touch1.X- < self.position.X+game.cam)
  20. Spawn moving actor not colliding with fixed actor.

    HairyMuffinMan
    by HairyMuffinMan · November 2011
    it's a rule inside the spawn actors, I want when the spawn actor collides with the fixed actor to change an attribute inside the spawn actor.
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