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  1. Actor above another actor

    applaudmobile
    by applaudmobile · October 2011
    or use a boolean attribute to be true when help is showing and false when hidden.
  2. Tshirtbooth onscreen control help with your template

    kirkland
    by kirkland · October 2011
    (change attribute)
  3. Can someone check my Game?

    GuaveMedia
    by GuaveMedia · October 2011
    So when I level is finished (attribute level1 star =3) change scene to Level2 when button is pressed...and in Level 2 I have the same but just with attribute level2star and if this attribute =3 a butt
  4. Need urgent help! somebody willing to teach me just this?

    gmedina.172
    by gmedina.172 · October 2011
    hey thats great! I tried the integer attribute but when i do my rule the true and false option doesn't appear how do I fix that?
  5. Need urgent help! somebody willing to teach me just this?

    liamo
    by liamo · October 2011
    The trick with this is to have an integer attribute (I called mine fire) that when true turns the timer on.
  6. Need urgent help! somebody willing to teach me just this?

    gmedina.172
    by gmedina.172 · October 2011
    Hey I have a problem trying to spawn specific random actors like making a group of actors and spawn them randomly, The thing is that i tried an attribute and I didnt know how it worked, also I want to
  7. how do i send a actor to a specific random position?

    gmedina.172
    by gmedina.172 · October 2011
    Hey I have a problem trying to spawn specific random actors like making a group of actors and spawn them randomly, The thing is that i tried an attribute and I didnt know how it worked, also I want to
  8. Make a button only usable once.

    christo
    by christo · October 2011
    How do you set the actor attribute to true by default -- Thank you for your help!!
  9. Make a button only usable once.

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · October 2011
    Also, the actor's attribute has to be set to true by default.
  10. Make a button only usable once.

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · October 2011
    Check that attribute.
  11. Make a button only usable once.

    christo
    by christo · October 2011
    I have a rule on a button to change attribute "game.score" to "game.score+random(50,100)" which is great for what i need. However, I only want the player to be able
  12. Quick Attribute Help

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · October 2011
    Scene name is an attribute... but I think that's in text.
  13. Quick Attribute Help

    AppFueled
    by AppFueled · October 2011
    is there any easy way to know what scene an actor is on? for example, if ACTOR X is on SCENE X, then increase speed...
  14. best way to end a scene and display scores?

    LoneTreeInteractive
    by LoneTreeInteractive · October 2011
    And yeah, you need to have a load attribute for your save attribute behaviors. Usually you'll put that behavior in your first scene so when your player restarts the game it'll load that attribute fir
  15. best way to end a scene and display scores?

    guilleface
    by guilleface · October 2011
    if i save game.score keyword = score, do i have to load keyword=score and attribute. score?
  16. GameSalad 0.9.82 Patch is Now Live!

    dotsonj23
    by dotsonj23 · October 2011
    Yeah, I've re-arranged the layer ordering, and even done away with every actor and behavior not associated with the camera and the constrained actor. Still stutters. I don't have an issue with using t
  17. how to random with animation images

    imissu2
    by imissu2 · October 2011
    >> Attribute > self.Time= self.timer+random(1,6)
  18. How to save and load a non-attribute?

    tenrdrmer
    by tenrdrmer · October 2011
    you have to create an attribute to track the time. and then use save an load on that. Using a timer do
  19. How to make character unlocks?

    TheBoss_123
    by TheBoss_123 · October 2011
    Create attribute, Game.Hero...Integer...................1
  20. Attribute Problem // Last problem in my app....Please help me

    GuaveMedia
    by GuaveMedia · October 2011
    Yeah^^my fault....just one question, when I want my actor unmovable after level1stars = 3, I'd just say when attribute = 3 change self motion X to 0 or??
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