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Actor above another actor
by applaudmobile ·or use a boolean attribute to be true when help is showing and false when hidden. -
Tshirtbooth onscreen control help with your template
by kirkland ·(change attribute) -
Can someone check my Game?
by GuaveMedia ·So when I level is finished (attribute level1 star =3) change scene to Level2 when button is pressed...and in Level 2 I have the same but just with attribute level2star and if this attribute =3 a butt -
Need urgent help! somebody willing to teach me just this?
by gmedina.172 ·hey thats great! I tried the integer attribute but when i do my rule the true and false option doesn't appear how do I fix that? -
Need urgent help! somebody willing to teach me just this?
by liamo ·The trick with this is to have an integer attribute (I called mine fire) that when true turns the timer on. -
Need urgent help! somebody willing to teach me just this?
by gmedina.172 ·Hey I have a problem trying to spawn specific random actors like making a group of actors and spawn them randomly, The thing is that i tried an attribute and I didnt know how it worked, also I want to -
how do i send a actor to a specific random position?
by gmedina.172 ·Hey I have a problem trying to spawn specific random actors like making a group of actors and spawn them randomly, The thing is that i tried an attribute and I didnt know how it worked, also I want to -
Make a button only usable once.
by christo ·How do you set the actor attribute to true by default -- Thank you for your help!! -
Make a button only usable once.
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Make a button only usable once.
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Make a button only usable once.
by christo ·I have a rule on a button to change attribute "game.score" to "game.score+random(50,100)" which is great for what i need. However, I only want the player to be able -
Quick Attribute Help
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Quick Attribute Help
by AppFueled ·is there any easy way to know what scene an actor is on? for example, if ACTOR X is on SCENE X, then increase speed... -
best way to end a scene and display scores?
by LoneTreeInteractive ·And yeah, you need to have a load attribute for your save attribute behaviors. Usually you'll put that behavior in your first scene so when your player restarts the game it'll load that attribute fir -
best way to end a scene and display scores?
by guilleface ·if i save game.score keyword = score, do i have to load keyword=score and attribute. score? -
GameSalad 0.9.82 Patch is Now Live!
by dotsonj23 ·Yeah, I've re-arranged the layer ordering, and even done away with every actor and behavior not associated with the camera and the constrained actor. Still stutters. I don't have an issue with using t -
how to random with animation images
by imissu2 ·>> Attribute > self.Time= self.timer+random(1,6) -
How to save and load a non-attribute?
by tenrdrmer ·you have to create an attribute to track the time. and then use save an load on that. Using a timer do -
How to make character unlocks?
by TheBoss_123 ·Create attribute, Game.Hero...Integer...................1 -
Attribute Problem // Last problem in my app....Please help me
by GuaveMedia ·Yeah^^my fault....just one question, when I want my actor unmovable after level1stars = 3, I'd just say when attribute = 3 change self motion X to 0 or??