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  1. Display text expression for displaying random dmg

    wormil
    by wormil · October 2011
    attribute tmp = random(1,4)
  2. Display text expression for displaying random dmg

    natzuur
    by natzuur · October 2011
    attribute tmp = random(1,4)
  3. Display text expression for displaying random dmg

    wormil
    by wormil · October 2011
    attribute tmp = random(1,4)
  4. Display text expression for displaying random dmg

    natzuur
    by natzuur · October 2011
    So what I have is a game attribute (real) for enemy HP which is set to 10. Then a rule in the the missile that says when overlaps or collides with enemy1 change attribute enemy.hp to enemy.hp-random(1
  5. ★★★ How to keep HUD in same place when camera rotates ★★★

    CPGAPPS
    by CPGAPPS · October 2011
    HEY! So I got the HUD (Green Box) to constrain but when I try to have the actor move through out the scene, the HUD moves off. How would I go about constraining the HUD with the control of the camera?
  6. Multiple Collision Help

    Sinequanon
    by Sinequanon · October 2011
    I have a calculated speed for an actor that's saved as a game attribute - game.Speed.
  7. Attribute Problem // Last problem in my app....Please help me

    GuaveMedia
    by GuaveMedia · October 2011
    But still one problem, let's say I make an attribute called "setallzero"..and when in Level1 button is pressed change attribute to 1. And in Level2 I have an master actor saying whe
  8. Make an actor swing (not accelerate towards)? ADVANCED HELP NEEDED

    NtG
    by NtG · October 2011
    would it be easier to make the rope the pendulum and constrain the character position to the end of the rope?
  9. Attribute Problem // Last problem in my app....Please help me

    NtG
    by NtG · October 2011
    Sounds good but in which actor should I change attribute to 0 ? main actor or background or??
  10. Attribute Problem // Last problem in my app....Please help me

    GuaveMedia
    by GuaveMedia · October 2011
    Sounds good but in which actor should I change attribute to 0 ? main actor or background or??
  11. Attribute Problem // Last problem in my app....Please help me

    NtG
    by NtG · October 2011
    I have an actor collecting stars, and when I have colleted all of them( attribute collect=3),a button is showed up for next level, and in this button I said: When touch is pressed and mouse position i
  12. ★★★ How to keep HUD in same place when camera rotates ★★★

    old_kipper
    by old_kipper · October 2011
    P.s I think you will have to use custom fonts if you have a score visible in the HUD as the in game fonts don't rotate (I if remember correctly)... And try to keep the number of HUD elements down as t
  13. Inclined plane

    markov
    by markov · October 2011
    Ok i find the problem,i had a rule for my animation and an attribute for y motion so everytime i wanted to animate left walking i was checking if tha y motion=0 to avoid animation during falling or ju
  14. Make an actor swing (not accelerate towards)? ADVANCED HELP NEEDED

    NtG
    by NtG · October 2011
    change attribute "distance" to magnitude(abs(blockX-actorX),abs(blockY-actorY))
  15. Thumbstick to control actor arm movement?

    CreeperWare
    by CreeperWare · October 2011
    Just use the Game Angle 1 attribute (from the gamesalad joystick template) for the rotation of the character's gun / arm , and add 180 degrees if you want the arm / gun to rotate appropriately if the
  16. Follow mouse

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    Constrain self.Position.X to device.Mouse.Position.X
  17. Follow mouse

    outsidethebyte
    by outsidethebyte · October 2011
    Constrain self.Position.X to device.Mouse.Position.X
  18. Bigger Scenes are melting my brain!!

    GuaveMedia
    by GuaveMedia · October 2011
    camX and camY. I also created an actor and added constrain attribute, camX (camY) to current scene origin X...
  19. Gravity and acceleration advice...

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    Anytime glad i could help. Also you can go into each objects phyics attributes and play with the density.
  20. Gravity and acceleration advice...

    delorianhayze
    by delorianhayze · October 2011
    wouldn't. To work around this I created an attribute called "GRAVITY ON". And I said, IF the main character hits the block, turn GRAVITY ON to 1. As long as it's 1, continue to acce
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