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need help with rondom spawner
by NNterprises ·* Create an integer attribute called RANDOM -
Making an archer
by imjustmike ·That's what the self attributes are for -
Issue with menu selection
by Birkeland ·So the way I am handling it is if you touch the blue box labeled pancakes, it changes a scene attribute to be 0. The grey box actor then listens for the scene attribute, and when it is 0 it changes it -
Do loops in my code cause GS to crash?
by 3absh ·I recently found a bad coding in my game, basically I used a table as an attribute in the comparison expression editor. -
Simply spawning 3 objects in rotation.
by NNterprises ·You can do a constrain attribute self.image to "block"..index -
Simply spawning 3 objects in rotation.
by NNterprises ·---Else for 2nd rule, change attribute index to 3 -
Shuffling through number on repeat starting at 1 (one).
by Two.E ·(Quote) -
Shuffling through number on repeat starting at 1 (one).
by Socks ·Set the attribute's default starting value to 1 -
How do i save a high score?
by NNterprises ·The Score (X,1,1) can just be an attribute also, but the high score may be easier to save in a table -
How do i save a high score?
by WhitePanther ·delete the load attribute from the game scene and insert load attributes on an actor in menu scene. -
How do i save a high score?
by Game Chef ·i basically did was create a rule that says when attribute game.score is > game.highscore, change attribute game.highscore to game.score, and than i have it save highscore attribute and load a -
Is there any way to disable Case sensitivity in our apps?
by RThurman ·Or you can include in your test, both upper case and lower case versions. (If game.attribute contains game.attribute2 OR If game.attribute contains game.attribute3) -
Is there any way to disable Case sensitivity in our apps?
by Shenanigans Studio ·Im using a string expression rule: if game.attribute is game.attribute2. -
Make balls launch towards moving target
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Random actor rotation speeds
by SEMA ·(Quote) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by build ·I think so too. The idea wasnt to create a multiplayer game though, It was for grabbing every attribute from a database table and then save it to the table afterwards. -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by The_Gamesalad_Guru ·(Quote) -
Random actor rotation speeds
by Socks ·There is no need to constrain the actor's self.image attribute to an image file, you can simply apply the image file to the actor. -
Zoom in and out/change camera size
by noahb ·I want to make a rule that will zoom the camera in (or out) to a certain size. I tried using a rule that would change the scene size attribute, but evidently I can't change scene attributes in the gam -
Random actor rotation speeds
by BrassMonkeysUK ·I have created an Integer attribute 'rotating x' which is because WindowsGS doesn't allow Numeric expressions. It is setup as a constrain Attribute where self.rotation to self.rotation%90