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  1. need help with rondom spawner

    NNterprises
    by NNterprises · August 2016
    * Create an integer attribute called RANDOM
  2. Making an archer

    imjustmike
    by imjustmike · August 2016
    That's what the self attributes are for
  3. Issue with menu selection

    Birkeland
    by Birkeland · August 2016
    So the way I am handling it is if you touch the blue box labeled pancakes, it changes a scene attribute to be 0. The grey box actor then listens for the scene attribute, and when it is 0 it changes it
  4. Do loops in my code cause GS to crash?

    3absh
    by 3absh · August 2016
    I recently found a bad coding in my game, basically I used a table as an attribute in the comparison expression editor.
  5. Simply spawning 3 objects in rotation.

    NNterprises
    by NNterprises · August 2016
    You can do a constrain attribute self.image to "block"..index
  6. Simply spawning 3 objects in rotation.

    NNterprises
    by NNterprises · August 2016
    ---Else for 2nd rule, change attribute index to 3
  7. Shuffling through number on repeat starting at 1 (one).

    Two.E
    by Two.E · August 2016
    (Quote)
  8. Shuffling through number on repeat starting at 1 (one).

    Socks
    by Socks · August 2016
    Set the attribute's default starting value to 1
  9. How do i save a high score?

    NNterprises
    by NNterprises · August 2016
    The Score (X,1,1) can just be an attribute also, but the high score may be easier to save in a table
  10. How do i save a high score?

    WhitePanther
    by WhitePanther · August 2016
    delete the load attribute from the game scene and insert load attributes on an actor in menu scene.
  11. How do i save a high score?

    Game Chef
    by Game Chef · August 2016
    i basically did was create a rule that says when attribute game.score is > game.highscore, change attribute game.highscore to game.score, and than i have it save highscore attribute and load a
  12. Is there any way to disable Case sensitivity in our apps?

    RThurman
    by RThurman · August 2016
    Or you can include in your test, both upper case and lower case versions. (If game.attribute contains game.attribute2 OR If game.attribute contains game.attribute3)
  13. Is there any way to disable Case sensitivity in our apps?

    Shenanigans Studio
    by Shenanigans Studio · August 2016
    Im using a string expression rule: if game.attribute is game.attribute2.
  14. Make balls launch towards moving target

    daniel.robert.campbell
    by daniel.robert.campbell · August 2016
    I really need help getting a ball to launch from a point, towards a target. This simple task...has defeated me. I have the moving target updating its position using the "constrain attribute&a
  15. Random actor rotation speeds

    SEMA
    by SEMA · August 2016
    (Quote)
  16. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    build
    by build · August 2016
    I think so too. The idea wasnt to create a multiplayer game though, It was for grabbing every attribute from a database table and then save it to the table afterwards.
  17. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2016
    (Quote)
  18. Random actor rotation speeds

    Socks
    by Socks · August 2016
    There is no need to constrain the actor's self.image attribute to an image file, you can simply apply the image file to the actor.
  19. Zoom in and out/change camera size

    noahb
    by noahb · August 2016
    I want to make a rule that will zoom the camera in (or out) to a certain size. I tried using a rule that would change the scene size attribute, but evidently I can't change scene attributes in the gam
  20. Random actor rotation speeds

    BrassMonkeysUK
    by BrassMonkeysUK · August 2016
    I have created an Integer attribute 'rotating x' which is because WindowsGS doesn't allow Numeric expressions. It is setup as a constrain Attribute where self.rotation to self.rotation%90
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