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  1. 0.9.80 bug with mouse button release misfiring within a rule

    Guardian
    by Guardian · October 2011
    So when I have a rule that is triggered when an attribute is true and within that I have a rule that is triggered when the mouse button is released.
  2. Controlling camera woes... need assistance

    RThurman
    by RThurman · October 2011
    Here is a suggestion. In the arrow's move rule, replace both the 'rotation' and the 'change attribute (self.rotation)' behaviors with the following behavior:
  3. Motion Bug 0.9.80

    svn
    by svn · October 2011
    I used Tshirtbooth's online tutorial on how to make objects rotate around a particular object. So I followed it. I have one large circle, a Gear. I have to Behaviors: Change Attribute: Game. GearX to
  4. MMORPG? help also with 2 questions

    oldefaith
    by oldefaith · October 2011
    does game salad support multiple people playing over a wifi connection? i wish also could someone explain Load attribute and Save attribute and in what ways can i apply it? If my actor "goes
  5. Framerate problem getting on my nerves &$#@

    jad
    by jad · October 2011
    where is this divisor attribute, was it taken out?
  6. Confusion :(

    jad
    by jad · October 2011
    I just did that, "constrain attribute self.position.y to 100" (on iPad), the block pops over to that position, but as soon as the animal hits the block generally stays on the y axis,
  7. Confusion :(

    jonmulcahy
    by jonmulcahy · October 2011
    Constrain the y variable to the location you want, then it won't move up or down
  8. Changing an Attribute

    cbt
    by cbt · October 2011
    --Change Attribute "AA" to "AA/2"
  9. Changing an Attribute

    Cowdog
    by Cowdog · October 2011
    What I'm trying to do is get a value to decrease every couple seconds (by multiplying). I have tried doing "Change Attribute" in a "Timer" group. I would put the at
  10. Possible 0.9.80 save bug?

    MagoNicolas
    by MagoNicolas · October 2011
    SO if anyone is having an issue where your scores are getting duplicated into other score attributes - check your loading attribute where you type the key - IF it pops up when you click on the text in
  11. How do you get a moving actor to stick to walls?

    Guardian
    by Guardian · October 2011
    Only instances have access to the scenes attributes. So you meant add the actor to the scene, then unlock it and then you can use 'Change Attribute' to change the scenes attributes.
  12. How do you get a moving actor to stick to walls?

    lildragn
    by lildragn · October 2011
    Hey no prob, I'm 2 weeks into GS myself, so we're all learning at some level here. Ok I'm about to publish my efforts shortly (barring noob mistakes) but once you unlock the actor on the "sta
  13. How do you get a moving actor to stick to walls?

    Guardian
    by Guardian · October 2011
    I do use gravity, but how do I change the gravity? I can't seem to find it in the list of attributes on the 'Change Attribute' behaviour.
  14. How do you get a moving actor to stick to walls?

    Asymptoteell
    by Asymptoteell · October 2011
    Change attribute self.velocity.x to zero,
  15. How do you get a moving actor to stick to walls?

    Guardian
    by Guardian · October 2011
    I tried changing it's movable attribute to false, but it just carries on falling. (Image)
  16. Is it possible to create a game like Zookeeper?

    Asymptoteell
    by Asymptoteell · October 2011
    Then make a global attribute: "Humor"
  17. Changing an attribute when colliding?

    Guardian
    by Guardian · October 2011
    Is there a way to trigger the ‘Change attribute’ behaviour when an actor collides with another actor?
  18. Change Image

    App Surge
    by App Surge · October 2011
    When touch is pressed while image is y and attribute is 0, change image to x, and attribute to 1
  19. Controlling camera woes... need assistance

    RThurman
    by RThurman · October 2011
    lildragn said:Once an actor is constrained, can that constraint be broken
  20. Possible 0.9.80 save bug?

    SingleSparq
    by SingleSparq · October 2011
    It's not a rule, it's part of the load attribute where you place in the key. Expression editor is supposed to be there but only open when I click on it not in the text box.
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