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  1. Constrain camera between two actors?

    FjantInc
    by FjantInc · October 2011
    I'm playing around with a simple top-down racing game and would like to have the camera's position be based on the avarage of the two racing cars' position, but I can't get anything to work. I have a…
  2. Disable Screen Touch For A Period Of Time

    0belisk
    by 0belisk · October 2011
    Attribute - DisableTouch - is false
  3. Disable Screen Touch For A Period Of Time

    Zombiebrains
    by Zombiebrains · October 2011
    I have added a boolean so that when either button is pressed, it changes the Touch Hinder attribute to TRUE, spawns the 'Touch Hinder' actor on the screen and it covers the whole screen but I can stil
  4. Possible 0.9.80 save bug?

    SingleSparq
    by SingleSparq · October 2011
    SO if anyone is having an issue where your scores are getting duplicated into other score attributes - check your loading attribute where you type the key - IF it pops up when you click on the text in
  5. Actors not always recognizing Collide rule

    sebababi
    by sebababi · October 2011
    I had a rule with 3 collisions, so if actor OVERLAP OR COLLIDES with any of the 3 actors and actor tags to something.
  6. Little Help Here, Please!

    iOSLab
    by iOSLab · October 2011
    First make a game (boolean) attribute, call it 'move' or whatever you want. Go into actor 2 - make a rule 'if touch is pressed change attribute 'move' to true. Now go into actor 1 - make a rule, if ga
  7. Write/Read multiple values in 1 attribute

    sebmacfly
    by sebmacfly · October 2011
    you can also have a text attirubte store multiple values in it by adding to it and seperating each new value with a comma. Then you can say if attribute begins with, ends with, or contains in a rule
  8. Write/Read multiple values in 1 attribute

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    you can also have a text attirubte store multiple values in it by adding to it and seperating each new value with a comma. Then you can say if attribute begins with, ends with, or contains in a rule
  9. Write/Read multiple values in 1 attribute

    sebmacfly
    by sebmacfly · October 2011
    I saw that you can write multiple values in 1 attribute but i don't know how to do that...
  10. Possible 0.9.80 save bug?

    SingleSparq
    by SingleSparq · October 2011
    Go into game, get to 'Level Select' scene (this scene shows the scores and positions as text attributes so it's Displaying ScoreA, ScoreB ScoreC and ScoreD (B,C and D are locked at first)
  11. Attributes

    tenrdrmer
    by tenrdrmer · October 2011
    Well those are simple greater than less than rules that change each of the 3 color attributes for the actor
  12. Attributes

    0belisk
    by 0belisk · October 2011
    Attribute - Player Health is Equal or higher than 75
  13. Attributes

    drentek
    by drentek · October 2011
    I am trying to set up an effect where the actor changes color when an attribute is between certain numbers. e.g.
  14. WIP 3D maze level

    MarkOnTheIron
    by MarkOnTheIron · October 2011
    Initially I used lots of attributes, one for each onscreen item. Then this great post from Codemonkey opened a whole new perspective and I was able to condensate all those attributes in one text attri
  15. Complex Highscore Saving Question

    0belisk
    by 0belisk · October 2011
    When Attribute Game.Easy is True
  16. How do you make 4 balls rotate in a perfect circle?

    VGX
    by VGX · October 2011
    I have tried to photoshop four balls in an image with transparent background and use the rotate attribute, which worked fine. only problem is that when touch is pressed, you press on the whole image (
  17. Collecting Stars?

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    Take back what I said earlier. Have the attribute be a integer, and the rules in the star be:
  18. Strange Problems since latest GS?

    0belisk
    by 0belisk · October 2011
    With one of my enemies, i copied the actor and renamed it so i had another version of it, using it for a different scene, it had a self attribute "self.health" set to 5. the copied v
  19. Collecting Stars?

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    Have a game attribute, or a scene attribute. It should be a boolean. Have it be like starCollect#1 or something. Have this be in the star:
  20. Gravity problem

    GuaveMedia
    by GuaveMedia · October 2011
    Change attribute self.motion.line.Velocity X to -200
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