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  1. Random actor rotation speeds

    Socks
    by Socks · August 2016
    There is no need to constrain the actor's self.image attribute to an image file, you can simply apply the image file to the actor.
  2. Zoom in and out/change camera size

    noahb
    by noahb · August 2016
    I want to make a rule that will zoom the camera in (or out) to a certain size. I tried using a rule that would change the scene size attribute, but evidently I can't change scene attributes in the gam
  3. Random actor rotation speeds

    BrassMonkeysUK
    by BrassMonkeysUK · August 2016
    I have created an Integer attribute 'rotating x' which is because WindowsGS doesn't allow Numeric expressions. It is setup as a constrain Attribute where self.rotation to self.rotation%90
  4. Random timer for spawning different actors

    Icebox
    by Icebox · August 2016
    Edit: or without incrementing an attribute, you can use self.time instead of self.spawner and use mod conditions if you want
  5. Random spawn

    saad1993
    by saad1993 · August 2016
    (Quote)
  6. How do we make the timer use different random values?

    saad1993
    by saad1993 · August 2016
    (Quote)
  7. How do we make the timer use different random values?

    WhitePanther
    by WhitePanther · August 2016
    -Change Attribute game.timer to *random(min value,max value)
  8. Talking to a single corner of an actors rectangle?

    Socks
    by Socks · August 2016
    (Quote)
  9. Talking to a single corner of an actors rectangle?

    croc0000
    by croc0000 · August 2016
    Could I constrain the max X and min Y of the frame to the front wheel and the Min X and Min Y to the back? I was trying stuff like that, but it didn't seem to work?
  10. Talking to a single corner of an actors rectangle?

    croc0000
    by croc0000 · August 2016
    Sorry. Apply constraint rules to two corners. The idea being both the front and back forks of a bike. I can attach the bike frame to the front wheel, but I have been trying to constrain the frame to f
  11. Talking to a single corner of an actors rectangle?

    croc0000
    by croc0000 · August 2016
    How do I constrain the behaviour of a corner (bottom-left) of the rectangle that defines my actor?
  12. Tap To Play

    NNterprises
    by NNterprises · August 2016
    Do a transparent layer full screen size on top of everything, and create a boolean attribute called START.
  13. Tap To Play

    NNterprises
    by NNterprises · August 2016
    I do tap to play on some things, I do the transparent layer full screen size on top of everything, and create a boolean attribute called START.
  14. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · August 2016
    (Quote)
  15. 'touch is pressed' being pressed all at once

    Feathers
    by Feathers · August 2016
    (Quote)
  16. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    build
    by build · August 2016
    Execpt for the bugged custom collisions, but thats another topic
  17. Video Tutorial: Custom Collision Shapes using Physics Body Editor

    build
    by build · August 2016
    Basicly, the lines i draw for my custom collisions, aren't colliding the way they are supposed to.
  18. 'touch is pressed' being pressed all at once

    build
    by build · August 2016
    What you need to do is add a boolean attribute, call it "touched" make the following rules:
  19. 'touch is pressed' being pressed all at once

    Feathers
    by Feathers · August 2016
    * Made 5 boolean attributes.(goal1, goal2, goal3, goal4, goal5)-Default: false.
  20. Jumping while running & colliding problem

    Icebox
    by Icebox · August 2016
    Try constraining linear velocity x instead of change attribute
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