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  1. Help with Constrain please!

    iTouchGamer
    by iTouchGamer · September 2011
    I remember trying that a while ago, but it didn't line up with the tv correctly....maybe if I just constrain the X....
  2. Make an actor stay in it's place, but allow it to rotate?

    MSStudios
    by MSStudios · September 2011
    constrain its x / y position
  3. When Touching an actor 1 stop Rotation of actor 2

    aario
    by aario · September 2011
    actor 2 will be attribute game.touched is true
  4. When Touching an actor 1 stop Rotation of actor 2

    aandi
    by aandi · September 2011
    actor receieves event or attribute
  5. Moving an actor in increments

    okkle
    by okkle · September 2011
    In the end I set up a new attribute for each actor and then edited each actor in the stage rather than in the library at the side. I don't know if this is the most efficient way to do this, but it has
  6. Make an actor stay in it's place, but allow it to rotate?

    MSStudios
    by MSStudios · September 2011
    constrain its x / y position
  7. Make an actor stay in it's place, but allow it to rotate?

    jonmulcahy
    by jonmulcahy · September 2011
    constrain its x / y position
  8. Help with Constrain please!

    aario
    by aario · September 2011
    what if you didn't constrain the text to the "TV" and just interpolated it back to the original position under the same interpolate settings?
  9. Help with Constrain please!

    iTouchGamer
    by iTouchGamer · September 2011
    At 5 seconds in the video, I have the tv interpolate to the corner, and I have the text constrained to it(the 0 and the 5.) Now this is perfect, exactly how I want it, but if you go towards the end of
  10. Need help: Differentiating Duplicate Actors

    RocketBrain
    by RocketBrain · September 2011
    So how do i communicate self attributes between actors without using a standard game attribute? is it possible? wish i could "send" a message directly at one actor without knowing it
  11. Problem With Actor Dragging With Constrain Attribute

    aandi
    by aandi · September 2011
    When my actor is dragged the constrain is not working as the actor keeps rotating very fast as it is being dragged. when i say this i mean the triangle is rotating as well as the bar which is meant to
  12. Constraining an actor at two point to another

    aandi
    by aandi · September 2011
    basically is it possible to constrain an actor at two points to another actor
  13. Spawning Actor with random size

    retired_0069b9f8ccc80befbf4c105d4d80d510
    by retired_0069b9f8ccc80befbf4c105d4d80d510 · September 2011
    I just realised that the spawn actor function only comes with a position and rotation input... Is it possible to spawn actor with different size?? The change attribute wont work since I cant target an
  14. What am I missing here (Save Attribute problem)

    PixelPun
    by PixelPun · September 2011
    great). My problem comes when I want to save the attribute on the level select screen when you start the game over. I understand the concept of loading and saving attributes but what am I missing. I
  15. Actor Is Not Following Constrain Code With Rotation

    RThurman
    by RThurman · September 2011
    Congratulations -- you can make a square actor look like and act like a triangle! And you didn't need to use any constraints or anything. That will save both memory and frame speed!
  16. Pausing in Scene

    aario
    by aario · September 2011
    You have to do it all manually with Change and Constrain attributes.
  17. Pausing in Scene

    tenrdrmer
    by tenrdrmer · September 2011
    You have to do it all manually with Change and Constrain attributes.
  18. Actor Is Not Following Constrain Code With Rotation

    aandi
    by aandi · September 2011
    and the bar does not follow the constrain position. like you constrained for me.
  19. Moving an actor in increments

    okkle
    by okkle · September 2011
    The only question I'm left with now is the buttons are actually moving multiple actors (all instances of the same actor) in the same manner at the same time, do I need to set up an attribute for each
  20. Moving an actor in increments

    beefy_clyro
    by beefy_clyro · September 2011
    of the behavior. So what you do is make an attribute and whenever you want to move change that attribute to self.position whatever+40. Then interpolate to that attribute instead of +40 in the interp
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