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Jumping while running & colliding problem
by fatetaleteller ·@icebox When i press "move right" i use attribute (change attribute: linear velocity x) when i press "jump" i use (change attribute: linear velocity y) and of cours -
Jumping while running & colliding problem
by Icebox ·Are you using move behavior or change attribute behavior (for movement) ? -
Side scroller with hills, instead of just flat bottom.
by croc0000 ·to match the line, I was trying something like a constrain att. -
Side scroller with hills, instead of just flat bottom.
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testing my IAP scene with testflight, all are being evaluated as purchased ... yikes!!!
by gooner ·-change attribute -
Lag in actor following another actor - isometric view game
by Wonder Maru ·(Quote) -
Lag in actor following another actor - isometric view game
by Socks ·You shouldn't have any active rules in your non-visible actors at all ! The non visible actors should only be constrained to their positions when visible. When they are not visible they should have no -
Lag in actor following another actor - isometric view game
by Wonder Maru ·All of the "back" copies just follow the X and Y of their "front" copies around the screen. The problem is there's sometimes a little lag between the position of th -
can you combine consumable and non-consumable IAP?
by NNterprises ·For 1 you could do consumable but give them 0 coins, then change REMOVE ADS attribute to true (and save it) -
Two Highscores getting mixed up
by tatiang ·Or you can just make your life easier and use a table. The Save Table behavior will replace all of your Load Attribute and Save Attribute behaviors. -
Accelerometer Movement Done Right
by RThurman ·Change Attribute: self.tiltOutput To: 0 Change Attribute: self.tiltFlip To: 1 Change Attribute: tiltSpeed To: 1600 Constrain Attribute: self.tiltOutput To: (game.Accelerometer.Y*.04)+(self.tiltOutp -
help restoring IAP (non-consumable)
by gooner ·For example, would I set the value of my remove_ads attribute here, if so, from what value? -
How can i save and load attributes(high score etc.) in PC Gamesalad
by InceptionDeveloper ·are you sure that it will definitely work on mobile ??> @WhitePanther said: -
How can i save and load attributes(high score etc.) in PC Gamesalad
by WhitePanther ·-save attribute "Highscore" as "a". -
How can i save and load attributes(high score etc.) in PC Gamesalad
by InceptionDeveloper ·I have followed instructions on saving and loading attributes using youtube video but i was for MAC, I've PC and whenever i refresh the game, it doesn't save and load my attributes.. wHY? and please -
any precautions or suggestions for button clicking
by gooner ·-change attribute game.touched to true -
any precautions or suggestions for button clicking
by AlchimiaStudios ·Change attribute gold to gold-10 (or whatever you wish to do) -
any precautions or suggestions for button clicking
by tatiang ·Change Attribute game.gold to game.gold-((game.upgrade+1) * 10) -
It begins with finding a target..
by zweg25 ·If you have the other actors X and Y positions (stored in a game attribute or table) you could loop through them and see which distance is the smallest (remembering the distance formula is sqrt[(self. -
Images on actors appearing as white boxes on preview
by aadneleirdal ·(Quote)