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The Minimum and Maximum Frustration
by svn ·I am trying to use the Minimum and Maximum expression, but I have a question: I just want to set the X attribute, no matter what the Y attribute is. I want the Y attribute to change. Do I leave the Y -
Pinball - Coding Flippers elements
by RThurman ·But previously you have only asked about ball and flipper collisions. As in:sebmacfly said: -
Newbie Q - Control Two or More Actors
by buzfifer ·If you want an action such as dragging 2 actors with two fingers at the same time, then use the Touch attribute. There are several individual touch events which can be set independently for each actor -
Attributes pretty hard to see
by Danneman101 ·I'd like to be able to resize the width of the Attributes-columns, both in the Inspector>Attributes panel but mostly in the Attribute Browsers. Particularly in the Attribute Browser you have a -
inconclusive Cookbook videos
by Rob2 ·I'd say it is an issue with attributes and GSs flaky management. If you save from one attribute and load to another (so don't use the same for save and load) it works fine, HTML and OSX preview. -
cycle through 3 images
by jb15 ·Create three boolean attributes: -
inconclusive Cookbook videos
by entersimon ·For saving and loading attributes all you need to know is that the "key" needs to be exactly the same for the save and the load. -
inconclusive Cookbook videos
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Free Yourselves From The Tyranny of Center Only Rotations!
by RThurman ·Ummm.... collision problems isn't really the purpose of this thread. I will reply in your other thread that asks specifically about your flipper collisions. -
constrained a rectangle to a rotating circle but is not rotating?
by guilleface ·i have a circle and i want to constrain some rectangle to it, but when the circle rotates the rectangles stay the same, how can i make like if the circle rotates to 90 degree so the rectangle? -
Physics: "Drag" setting not stopping actor
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Counter Problems
by UtopianGames ·Crazy as it sounds have you tried a timer after 0.5 seconds if game.die1=6 change attribute game.counter to game.counter+1 (same for other dice). -
Physics: "Drag" setting not stopping actor
by UtopianGames ·I remember this one in a test i did a while back.....i "think" i did something like if motion velocity < 5 constrain it.... but not 100% sure. -
Camera Control Glitch
by UtopianGames ·You can also constrain the camera to an actors X position so it doesn't have to be in the middle before it starts scrolling like in our Running Wild game for eg. -
Animation Distortion Issue
by UtopianGames ·If you actor is too large you can use a mask actor for the collision, lets say your sprite is 128x128 but you want a smaller area for collision simply make another actor (lets say 64x64) and constrain -
Make a Ball go down a ramp
by kirkland ·ok one more question, you know in the ramp settings on your demo and it says change attribute at the bottom and it mentions true do you type that in because i couldn't find a place in the other bit -
Make a Ball go down a ramp
by kirkland ·oh wait how do you constrain the ramp to the shape i am nearly there -
Make a Ball go down a ramp
by JohnPapiomitis ·im guessing thats an attribute he made.. -
Collision
by zombieaddict ·make 2 seperate integer attributes for each colour you want. lets use blue as an example. -
CodeMonkey JoyStick with fire button problem?
by kietz ·Sweet but how do you make the RANGE? is it with an attribute?