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  1. The Minimum and Maximum Frustration

    svn
    by svn · September 2011
    I am trying to use the Minimum and Maximum expression, but I have a question: I just want to set the X attribute, no matter what the Y attribute is. I want the Y attribute to change. Do I leave the Y
  2. Pinball - Coding Flippers elements

    RThurman
    by RThurman · September 2011
    But previously you have only asked about ball and flipper collisions. As in:sebmacfly said:
  3. Newbie Q - Control Two or More Actors

    buzfifer
    by buzfifer · September 2011
    If you want an action such as dragging 2 actors with two fingers at the same time, then use the Touch attribute. There are several individual touch events which can be set independently for each actor
  4. Attributes pretty hard to see

    Danneman101
    by Danneman101 · September 2011
    I'd like to be able to resize the width of the Attributes-columns, both in the Inspector>Attributes panel but mostly in the Attribute Browsers. Particularly in the Attribute Browser you have a
  5. inconclusive Cookbook videos

    Rob2
    by Rob2 · September 2011
    I'd say it is an issue with attributes and GSs flaky management. If you save from one attribute and load to another (so don't use the same for save and load) it works fine, HTML and OSX preview.
  6. cycle through 3 images

    jb15
    by jb15 · September 2011
    Create three boolean attributes:
  7. inconclusive Cookbook videos

    entersimon
    by entersimon · September 2011
    For saving and loading attributes all you need to know is that the "key" needs to be exactly the same for the save and the load.
  8. inconclusive Cookbook videos

    retired_800f9c1f2659c23ba6edd6493a458e4f
    by retired_800f9c1f2659c23ba6edd6493a458e4f · September 2011
    While the video is named "Loading and Saving Attribute in GameSalad" the one thing it does not show is the loading of the attribute - shouldn´t that be in a video with this title?
  9. Free Yourselves From The Tyranny of Center Only Rotations!

    RThurman
    by RThurman · September 2011
    Ummm.... collision problems isn't really the purpose of this thread. I will reply in your other thread that asks specifically about your flipper collisions.
  10. constrained a rectangle to a rotating circle but is not rotating?

    guilleface
    by guilleface · September 2011
    i have a circle and i want to constrain some rectangle to it, but when the circle rotates the rectangles stay the same, how can i make like if the circle rotates to 90 degree so the rectangle?
  11. Physics: "Drag" setting not stopping actor

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2011
    I remember this one in a test i did a while back.....i "think" i did something like if motion velocity < 5 constrain it.... but not 100% sure.
  12. Counter Problems

    UtopianGames
    by UtopianGames · September 2011
    Crazy as it sounds have you tried a timer after 0.5 seconds if game.die1=6 change attribute game.counter to game.counter+1 (same for other dice).
  13. Physics: "Drag" setting not stopping actor

    UtopianGames
    by UtopianGames · September 2011
    I remember this one in a test i did a while back.....i "think" i did something like if motion velocity < 5 constrain it.... but not 100% sure.
  14. Camera Control Glitch

    UtopianGames
    by UtopianGames · September 2011
    You can also constrain the camera to an actors X position so it doesn't have to be in the middle before it starts scrolling like in our Running Wild game for eg.
  15. Animation Distortion Issue

    UtopianGames
    by UtopianGames · September 2011
    If you actor is too large you can use a mask actor for the collision, lets say your sprite is 128x128 but you want a smaller area for collision simply make another actor (lets say 64x64) and constrain
  16. Make a Ball go down a ramp

    kirkland
    by kirkland · September 2011
    ok one more question, you know in the ramp settings on your demo and it says change attribute at the bottom and it mentions true do you type that in because i couldn't find a place in the other bit
  17. Make a Ball go down a ramp

    kirkland
    by kirkland · September 2011
    oh wait how do you constrain the ramp to the shape i am nearly there
  18. Make a Ball go down a ramp

    JohnPapiomitis
    by JohnPapiomitis · September 2011
    im guessing thats an attribute he made..
  19. Collision

    zombieaddict
    by zombieaddict · September 2011
    make 2 seperate integer attributes for each colour you want. lets use blue as an example.
  20. CodeMonkey JoyStick with fire button problem?

    kietz
    by kietz · September 2011
    Sweet but how do you make the RANGE? is it with an attribute?
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