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  1. How to reset game score from pause menu

    Idratherfly2000
    by Idratherfly2000 · September 2011
    Change Attribute game.score =0
  2. Adding +1 to Score Only Once

    Octappus
    by Octappus · September 2011
    On the actor that is tapped to add +1 to the score, create a self.attribute that's an integer and call it self.score.
  3. Combo scoring with multiple hits to dead actor

    old_kipper
    by old_kipper · September 2011
    change attribute game.scoremultiplier to game.scoremultiplier+1
  4. Extra life prompter

    zombieaddict
    by zombieaddict · September 2011
    create an interger attribute named HealthRandom (or something) and make sure its set to 0 at the beginning of your levels
  5. Combo scoring with multiple hits to dead actor

    Zombiebrains
    by Zombiebrains · September 2011
    What attribute do i use to set up the multiplier...integer, real or index
  6. Combo scoring with multiple hits to dead actor

    old_kipper
    by old_kipper · September 2011
    which then counts the hits to a your multiplier attribute. If this is a game or (possibly a scene attribute), it can also be referenced by the actor that displays the 'combo text'. The combo text act
  7. Interaction on rotating actor

    sebmacfly
    by sebmacfly · September 2011
    No problem with tha position X and Y, i use the constrain attribute for that.
  8. Combo scoring with multiple hits to dead actor

    Zombiebrains
    by Zombiebrains · September 2011
    I think I needs some sort of attribute and timer but not sure how to do that...
  9. How to reset game score from pause menu

    zombieaddict
    by zombieaddict · September 2011
    in your rules in what order have you got it setup? if you've got the reset taking place before the change attribute game.score=0 then try moving that up the top. if that doesn't work try delaying the
  10. Simply touch screen to move actor

    Octappus
    by Octappus · September 2011
    Behaviour: Interpolate Attribute ... self.Position.X ... To ... game.Mouse.Position.X
  11. Save/Load Attribute problem

    sebmacfly
    by sebmacfly · September 2011
    Not 100% sure, but if I'm understanding your post correct, try changing it to 0.5 seconds or 1 second and see if it loads the attribute correctly.
  12. Save/Load Attribute problem

    Holderness_Media_Inc
    by Holderness_Media_Inc · September 2011
    Not 100% sure, but if I'm understanding your post correct, try changing it to 0.5 seconds or 1 second and see if it loads the attribute correctly.
  13. Save/Load Attribute problem

    sebmacfly
    by sebmacfly · September 2011
    I'm having troubles saving and loading attributes (i never had problem with that before in my other projects...)
  14. How to reset game score from pause menu

    Idratherfly2000
    by Idratherfly2000 · September 2011
    obviously does not reset, so I input Change Attribute game.score=0 when the reset button is pushed but this does not reset the score when you go back to the level. Am I doing anything wrong? Is there
  15. Loading Times and RAM Usage

    azimpact
    by azimpact · September 2011
    Example: I have an attribute for FramesPerSecond, an attribute for max number of frames in the sequence, and an attribute used as a counter for the frame number.
  16. Need help with AI

    outasite
    by outasite · September 2011
    Finding open spots (62 rules & 257 Change Attributes):
  17. Why isn't Deep Blue App's Icon Creator on the Mac App Store?

    calvin9403
    by calvin9403 · September 2011
    sorry the icon creator is good, but not other programs like GS attribute(will be useless for people who is not using GS)
  18. Need help with AI

    RedlerTech
    by RedlerTech · September 2011
    1) You need a global attribute for each possible space a player, or an enemy can move to.
  19. Updated GameSalad Roadmap - September/October 2011

    MagoNicolas
    by MagoNicolas · September 2011
    Will it be a simple thing of if they buy a new level or gun it will just turn an attribute to true and the user won't actually be downloading any new content?
  20. Character Facing and Firing?

    richcoy
    by richcoy · September 2011
    I've figured out the character facing issue, I set an attribute and change the image based off of that.
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