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Movement in a grid, somewhat stuck
by tuftyfella ·) , or rather constrain its movement through the center of these grid actors. -
How Do I increase Movement speed +1 after touch?
by NNterprises ·Create a real global attribute on the side called SPEED. -
Movement in a grid, somewhat stuck
by NNterprises ·The CONSTRAIN without seeing what you did, may have made your actor stuck there and may prevent the move if doing it incorrectly. -
Movement in a grid, somewhat stuck
by tuftyfella ·so far ive put a constraint attribute for x + y positions on the grid actor and attached those to new game attributes (which i think is a start) then tried a 'Move To' behaviour pointing to those new -
How Do I increase Movement speed +1 after touch?
by NNterprises ·@Socks is asking, are you moving the actor via move, interpolate, accelerate, constrain etc? Because it will be different depending on what you are using. Or are you not using anything yet? -
In game tutorials - How to
by imjustmike ·The first, for simple games I use a series of images that the user has to swipe past. The images are overlayed on top of the scene and are controlled by an attribute. If game.tutorial = 0, show tutori -
camera help
by Socks ·Constrain camera origin Y to self Y - 100 -
Help with Camera
by Socks ·You don't need the first timer, just use the two change attribute behaviours. And as Donkey says you can move the second timer out of the otherwise section and into the main rule (with RTC checked). -
camera help
by MentalDonkeyGames ·-Create a new game attribute (real). Call it ShipY -
custom collision shapes using windows pc (fixed)
by NNterprises ·(Quote) -
performance between Android and Apple
by Icebox ·not always something specific , it might be a constrain you added , it might be your graphics , it might be timers , rotations , functions , animations , collisions etc... You wont know unless you te -
custom collision shapes using windows pc (fixed)
by Perritech Beta ·Although the actor wasn't unlocked, that attribute (the collision shape) WILL be unlocked as soon as you make any changes to it. I'd always make changes to prototypes, not instances, unless you reall -
custom collision shapes using windows pc (fixed)
by herion ·I have watched a tutorial of how to add custom collisions in an actor, however when i press a collision's tab to custom, no window pops up to ask for the customised file. How can I add it? -
comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!
by tatiang ·There are so many things that can go wrong, syntax-wise, with tables. You might be missing a parenthesis, you might have references a row that doesn't exist, you might have typed in the attribute nam -
comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!
by shooter93 ·Can someone explain to me why nothing happens whenever i click my actor?? -
comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!
by shooter93 ·Ive placed an actor, which when clicked, will check if an attribute is correct or not. -
Need Help With Scene Issue!! I just cant figure it out
by shooter93 ·The problem is that i dont know how to set in commands for changing the scenes attributes. and i was hoping this community could help me getting it working. -
I want self rotate actor..
by Socks ·Random swaying, Constrain Rotation to: -
I want self rotate actor..
by Dues ·constrain rotation to self.time * X -
Simple device clock rule
by app_sauce ·Ok I think I found the easiest way to get what I want. When the player completes a daily level, I save the device.day and then I dont let them play the next bonus level until the attribute does not e