GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Enemy Chase

    quinn221
    by quinn221 · August 2016
    (Quote)
  2. Enemy Chase

    NNterprises
    by NNterprises · August 2016
    I would make a real attribute called HeroY.
  3. New Release 1.25.61 is Available

    Socks
    by Socks · August 2016
    There are a couple of issues with custom collisions whilst not being bugs (more a counterintuitive way of working) might cause confusion for users.
  4. Movement in a grid, somewhat stuck

    tuftyfella
    by tuftyfella · August 2016
    ) , or rather constrain its movement through the center of these grid actors.
  5. How Do I increase Movement speed +1 after touch?

    NNterprises
    by NNterprises · August 2016
    Create a real global attribute on the side called SPEED.
  6. Movement in a grid, somewhat stuck

    NNterprises
    by NNterprises · August 2016
    The CONSTRAIN without seeing what you did, may have made your actor stuck there and may prevent the move if doing it incorrectly.
  7. Movement in a grid, somewhat stuck

    tuftyfella
    by tuftyfella · August 2016
    so far ive put a constraint attribute for x + y positions on the grid actor and attached those to new game attributes (which i think is a start) then tried a 'Move To' behaviour pointing to those new
  8. How Do I increase Movement speed +1 after touch?

    NNterprises
    by NNterprises · August 2016
    @Socks is asking, are you moving the actor via move, interpolate, accelerate, constrain etc? Because it will be different depending on what you are using. Or are you not using anything yet?
  9. In game tutorials - How to

    imjustmike
    by imjustmike · August 2016
    The first, for simple games I use a series of images that the user has to swipe past. The images are overlayed on top of the scene and are controlled by an attribute. If game.tutorial = 0, show tutori
  10. camera help

    Socks
    by Socks · August 2016
    Constrain camera origin Y to self Y - 100
  11. Help with Camera

    Socks
    by Socks · August 2016
    You don't need the first timer, just use the two change attribute behaviours. And as Donkey says you can move the second timer out of the otherwise section and into the main rule (with RTC checked).
  12. camera help

    MentalDonkeyGames
    by MentalDonkeyGames · August 2016
    -Create a new game attribute (real). Call it ShipY
  13. custom collision shapes using windows pc (fixed)

    NNterprises
    by NNterprises · August 2016
    (Quote)
  14. performance between Android and Apple

    Icebox
    by Icebox · August 2016
    not always something specific , it might be a constrain you added , it might be your graphics , it might be timers , rotations , functions , animations , collisions etc... You wont know unless you te
  15. custom collision shapes using windows pc (fixed)

    Perritech Beta
    by Perritech Beta · August 2016
    Although the actor wasn't unlocked, that attribute (the collision shape) WILL be unlocked as soon as you make any changes to it. I'd always make changes to prototypes, not instances, unless you reall
  16. custom collision shapes using windows pc (fixed)

    herion
    by herion · August 2016
    I have watched a tutorial of how to add custom collisions in an actor, however when i press a collision's tab to custom, no window pops up to ask for the customised file. How can I add it?
  17. comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!

    tatiang
    by tatiang · July 2016
    There are so many things that can go wrong, syntax-wise, with tables. You might be missing a parenthesis, you might have references a row that doesn't exist, you might have typed in the attribute nam
  18. comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!

    shooter93
    by shooter93 · July 2016
    Can someone explain to me why nothing happens whenever i click my actor??
  19. comparing text attribute with: "is not", "does not contain" bugged or doesnt work!??!

    shooter93
    by shooter93 · July 2016
    Ive placed an actor, which when clicked, will check if an attribute is correct or not.
  20. Need Help With Scene Issue!! I just cant figure it out

    shooter93
    by shooter93 · July 2016
    The problem is that i dont know how to set in commands for changing the scenes attributes. and i was hoping this community could help me getting it working.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla