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How do I destroy a spawned actor once im done with them?
by gyroscope ·Make a boolean attribute DesActorA set to false. -
Particle Question
by BlackbirdStudios ·I figured out a fix. I set an attribute for the actor called self.alpha change duration. It is originally set for 4 (seconds) and when the main actor overlaps, it is set to zero. That'll work -
Physics Question
by bluebyu25 ·try constraining the y when u dont want it to move down -
How do i spawn enemies in a scene
by yoyox120 ·Is the enemy attribute an integer or real or what type is it ? -
Border Around Actor
by JohnPapiomitis ·Constrain a smaller actor to the same x and y as a slightly bigger actor and the color of the bigger actor will be a border. Just make sure the bigger actor is behind the smaller -
Particle Question
by BlackbirdStudios ·So I have created an attribute. self.particlenumber. So it is set on 400 in the actor. Then I said actor receives event when overlaps or collides with actor of type "maincharacter." -
GameSalad 0.9.7 - iOS Keyboard, Device Clock, and Debugger
by ORBZ ·I strangely agree. GS, could you add one more param please to the Clock attribute? EpochSeconds? It's handy sometimes to just have the whole "time" value summed up in one number. -
Constrain to a rotating actor
by mu-kowAPPS ·constrain self position x to: game.chamber x + cos(game.chamber angle%360)*40 -
How do i spawn enemies in a scene
by latygo60 ·And three attributes: -
not registering multiple collisions from same tag
by mu-kowAPPS ·I have been going through and recycling everything i can. -
Idk if this is a glitch with in game salad glitch
by Hipster_Owl_Studios ·I'm making a brick game and when i test it on my device theres a glitch where the ball doesn't spawn. my rule is when the screen is touch spawn ball, and when the ball is destroyed reset the attribute -
undo button
by latygo60 ·Make an integer attribute called 'last thing' -
Trouble stopping and starting music
by MarcusO ·I've made rules in my sound on actor that when i click on this actor stop music ( and change icon to start music) with the stop music attribute; but it doesn't stop the music. -
How do i spawn enemies in a scene
by latygo60 ·Also you have to create an integer attribute to count the enemies created, and this attribute should have the number of enemies that you want to generate. -
Changing Movable Property
by JohnPapiomitis ·Do this. Make 1 interger game attribute call it moveOff and set it to 0 and make 2 self real attributes in the object called stopX and stopY(you can name them whatever you want) -
help with constrain still needed
by SAMman ·Hey guys, is there anyone willing to take a look at my project? I could really use the help with constrain issues and emailing my project is easier than explaining it. I am really stumped, I am sure i -
Need help with comparing attributes
by RocketBrain ·I need to compare attributes between duplicate actors without the use of a game level attribute. -
Accelerometer Compensation and Vector To Angle
by Sinequanon ·I go into detail here with how I've set up my attributes so that the actor moves with the accelerometer and how to compensate for a tilting global attribute. After that, I do have a problem I'd love -
Changing Movable Property
by JohnPapiomitis ·constraining dont function -
Questions about a game where stars are collected.
by BlackbirdStudios ·Yes you need a starsCollected attribute for each level