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  1. CLOCK HELP

    jad
    by jad · August 2011
    How do i say "" When Attribute clock seconds = ODD NUMBERS""
  2. tshirtbooth help with constrain

    RThurman
    by RThurman · August 2011
    Do you want actor 3 to be located exactly over actor 1? If you constrain it with the same x,y and rotation as actor 1 that is what you get.
  3. Game Center was working, now not working

    HoneyTribeStudios
    by HoneyTribeStudios · August 2011
    Delete your current game center attribute and make another one without pressing the 'e'
  4. how do i get my timer only to start when your in the scene?

    tenrdrmer
    by tenrdrmer · August 2011
    If its using the same attribute you have to reset it to the value when you go to the next scene. Again. Please explain everything you have done and then we can likely point you in the right direction.
  5. Reset scene problem

    CatGoneCrazy
    by CatGoneCrazy · August 2011
    Is it as simple as setting up a rule somewhere in your title screen to turn your global boolean GameOver attribute to 'false'? Otherwise it will immediately be Game Over as soon as you start any game
  6. Help with endless runner, problems withs jumping and sinking platforms

    patm1982
    by patm1982 · August 2011
    Ya I'm having a similar problem. constraining works for the Y axis. but I hate to constrain if its not needed, seems like there should be a setting with the physics.
  7. How to remove decimals (after update)

    RH
    by RH · August 2011
    I don't know the formula for your score but I'm assuming you are just using one change/ constrain attribute. If so, put the current formula inside a floor(x) to round it down or ceil(x) to round it up
  8. How do I use the debugger?

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    put the log debugging behavior in the actor then select the attribute you want
  9. How do I use the debugger?

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    put the debugger behavior in a actor and select the attribute you want
  10. Actor spin out of place

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    constrain the self position y to whatever
  11. Need help with non-colliding

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    You can also witch a attribute back and forth on collision using otherwise as well
  12. Pointing towards (facing) an actor

    hotMagic
    by hotMagic · August 2011
    yeah constrain a game variable playerx to the location of player x (within the player) so you always have his location available.
  13. Making a random sound play out of 100 when you tap.

    gyroscope
    by gyroscope · August 2011
    Make an integer attribute, call it RandS, for instance.
  14. ****Clock feature help*****

    msones
    by msones · August 2011
    Follow the instructions / copy the actors here. You'll need to create a self.attribute called "TimelapseMultiplier". The game.clock.time attributes are found under "device
  15. save/load attributes not working :((((

    LumpApps
    by LumpApps · August 2011
    I moved the load attribute from the first scene to the second (my 'main menu') and now it works.
  16. save/load attributes not working :((((

    LumpApps
    by LumpApps · August 2011
    Hm, I am only saving the test attribute now and none of the other scores.
  17. Teleporters

    LumpApps
    by LumpApps · August 2011
    When you use anything but interpolate to move your actor your actor should have an x and y velocity. You can save these attributes in a game attribute named for example actorxv and actoryv at the mome
  18. Teleporters

    jb15
    by jb15 · August 2011
    Warp1 changes real attributes warp1x and warp1y to it's current position--warp2 does likewise to warp2x and warp2y.
  19. save/load attributes not working :((((

    LumpApps
    by LumpApps · August 2011
    Ehm, I made a new test attribute and now it loads the value of this attribute to all load attributes, even with another key... ??
  20. save/load attributes not working :((((

    LumpApps
    by LumpApps · August 2011
    I have worked with the save and load attributes with success in my previous game but now it will not work. I load the game in the viewer but no attributes are loaded (or saved, it is hard to tell)
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