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  1. Simple device clock rule

    app_sauce
    by app_sauce · July 2016
    I am trying to figure out how to work with the device clock, which I have never messed with before. I want to have it so my player can only play 1 daily bonus level a day. I have the levels built I
  2. How do I increment tables?

    NNterprises
    by NNterprises · July 2016
    row would be your Click attribute
  3. How do I increment tables?

    jamie_c
    by jamie_c · July 2016
    Create an attribute to keep track of your clicks, then use that attribute when checking the table columns.
  4. Screen misaligned after device wake up (Android BUG) My solution

    bloodnite
    by bloodnite · July 2016
    (Quote)
  5. Screen misaligned after device wake up (Android BUG) My solution

    RocketBrain
    by RocketBrain · July 2016
    i can't find the scene.camera.origin.x command in the constrain attributes.
  6. VISIBILITY & runtime & processing

    Socks
    by Socks · July 2016
    (Quote)
  7. VISIBILITY & runtime & processing

    blob
    by blob · July 2016
    With the visibility attribute switchable at runtime is it still saving CPU? or is it now equivalent to setting the alpha to 0 which still draws on the processor almost just as much as if alpha was set
  8. Making a music note identification game.

    NNterprises
    by NNterprises · July 2016
    Make text Attribute INPUT
  9. Animation problem. Zip project included

    ohtukrw
    by ohtukrw · July 2016
    (Quote)
  10. Animation problem. Zip project included

    NNterprises
    by NNterprises · July 2016
    You can figure out why, cuz I didn't look too deep, but it's a problem with your integer2 attribute on the hero
  11. Expand touch field of actor

    saad1993
    by saad1993 · July 2016
    (Quote)
  12. Chartboost ads not pausing the game when displaying

    NNterprises
    by NNterprises · July 2016
    For video ads you can see if the ad was viewed if game.rewardad.value is positive (may not be exact attribute but you get it), but clicked I don't think you can see that with GS
  13. Change table value to equal scene name

    NNterprises
    by NNterprises · July 2016
    Don't have GS in front of me to check if "Change Table Value" allows attributes in the row input... but if it does, I would make a global attribute names SCENE, then whatever scene y
  14. How can I upgrade bullet damage rate as I tap the upgrade button?(just readthe description it'llhelp

    NNterprises
    by NNterprises · July 2016
    Change attribute self.tapCount to 1
  15. Expand touch field of actor

    Armelline
    by Armelline · July 2016
    * Use a larger image than you need, adding transparent space around your actual image. This is super easy, but will mess up collisions if your actor needs collisions. If your image is 100x100px, make
  16. problem with dot and comma- number format

    Tom24
    by Tom24 · July 2016
    The number i change is a "real" attribute and when i change the number you use for your Demo with display a real number to a small number like 50 the format is also not correctly
  17. How can I upgrade bullet damage rate as I tap the upgrade button?(just readthe description it'llhelp

    tatiang
    by tatiang · July 2016
              Change attribute game.firingRate to game.firingRate+1
  18. Custom Level Creator

    imjustmike
    by imjustmike · July 2016
    Exactly what @Armelline said. Create a global attribute called game.save and in every actor you are placing have a rule that says when save is true, save position to table. Add a button to toggle the
  19. Online Attribute?

    jovanovic_dejan
    by jovanovic_dejan · July 2016
    I wanna now how to save an attribute that someone else (maybe even more than one person) has changed.
  20. Could someone make a video showing how to do this?

    KevinCross
    by KevinCross · July 2016
    Basically you want to constrain the players x and y position in game attributes and when the player collides with an invisible detection actor (a large circle/square actor centred on the cannon) shoot
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