-
Music stops playing - Bug?
by SlickZero ·Yeah, it's a bug. You need to put a change attribute in each instance where there is music and change the music volume to 1. -
Music issues
by LBG ·Any one have any ideas of how to check when the app starts with an attribute so I can set the music volume. -
Constrain to global variable with something else...messes up the game.
by Sandbird ·How can i constrain to another actor if the 1st one hasnt set his X,Y in a global variable, so the 2nd one can constrain to those values ? -
What Features do you want? (Attention Gamesalad Upper Management!)
by Rumi ·1. An inspector type window that can be used to look at the attributes of an actor -
Constrain to global variable with something else...messes up the game.
by gyroscope ·Hi Sandbird; I think I get what you're after: you're constraining an actor to another actor's moving position? If that's right then constrain to the moving actor's x and y-40 position, and you won't n -
Reset Scene button in Pause Menu
by SlightlyGrim ·my button in my pause menu does is say change attribute reset to 1 and unpause game. the only problem I seem to find is once the scene is reset, my pause button doesn't work. Any idea of why or any -
Constrain to global variable with something else...messes up the game.
by Sandbird ·Then on another actor i constrain its x,y to those variables, but for y = gameY - 40. -
Music issues
by JohnPapiomitis ·try having a change attribute behavior changing the device music volume to 1 as soon as the app starts. Theres currently a bug that drops the music volume when you switch scenes, not sure if thats you -
What Features do you want? (Attention Gamesalad Upper Management!)
by freezeflame ·4. ability to type (or paste) code into attribute boxes instead of having to select fixed pathway to items. -
More performance friendly
by bluebyu25 ·Should I A) Have a self.attribute that says when self.hit is 1 then die. And as the game gets harder (when game.score > 500 for instance) say when self.hit is 2 then die. -
How to display simple text?
by perrychrispy ·I want to make a fairly simple guide app with most of it just static text, but how do I display simple text? I see the attribute 'display text' but I'm not sure how it works? Any input would be great! -
Constrain actor between two values
by firemaplegames ·Constrain Attribute -
What Features do you want? (Attention Gamesalad Upper Management!)
by oldefaith ·and mmmmmm.... maybe a move attribute of some sort or be able to move things from one scene to the next? -
Constrain actor between two values
by RThurman ·Constrain Attribute: self.Position.X To: mouse.Position.X -
Two Actions For One Attribute
by ChessPawn ·I was thinking of just setting an attribute to the mouse clicks, but if the user rapid fires, it will be all messed up… -
Rotate more than one same spot?
by RThurman ·Constrain Attribute: self.Position.X To: 100*cos(90+( self.Time *-200%360))+ game.sunX -
Working on Pong AI
by latygo60 ·The trouble you're having I think is pretty simple to solve. You just have to constrain the X coord of the paddle to a certain X value. -
display an image when a condition is made!!!!!
by old_kipper ·Or you can keep it the same size and set the self.colour.alpha to 0, then when you want it to be seen use a rule with a change attribute self.colour.alpha to 1 -
Reset problem
by MeinMilchKaffee ·You have a life attribute or something like this, right ? -
display an image when a condition is made!!!!!
by carlosacj36 ·make your image first,put in position, and make it 0 width, 0 high and use change attribute