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Set smaller collision area?
by Danneman101 ·If I understand this correctly, the first suggestion would require making a global (or "game") position variable for each target instance. This instance would constrain the variable, -
Star Count help Cut the rope style
by MOVProductions ·I want to have an actor that shows the amount of stars collected in the level selection menu like cut the rope and I tried adding one star to the integer attribute total stars collected but if you com -
Lock on Target!
by tomas12343 ·Create a Boolean attribute called "EnemyLifeSpawn" -
Total stars collected help
by MOVProductions ·I want to have an actor that shows the amount of stars collected in the level selection menu like cut the rope and I tried adding one star to the integer attribute total stars collected but if you com -
Set smaller collision area?
by LumpApps ·Constrain the X and Y of actor1 to game attributes named actor1x and actor1y/ (this is for example the player character) -
Making a score based on height
by studiocrity ·-----change attribute "Highest score" to "score" -
Set smaller collision area?
by old_kipper ·Currently the collision area is set as the full rectangular size of an object or its narrowest dimension if you use a circular collision setting. This cannot be changed within the object (unless you r -
Making a score based on height
by MeinMilchKaffee ·make a new attribute.. Highest score -
bonus scene
by carlosacj36 ·if attribute change1=100 and change2=120 -
Constrain actor between two values
by aaapow ·If I have a drop and drag actor and I only want to be able to move it on the right side of my screen can I constrain its X values to work only between 240 and 480. At the moment I can only get this f -
What Features do you want? (Attention Gamesalad Upper Management!)
by ShaneS429 ·3. Better Collisions - This doesn't have to be pixel based collision, although that would be nice, but being able to define say a 6 or 8 sided collision per actor or even just being able to resize/mov -
Moving an Actor via Touch on screen
by imperiousdev ·I assumed it would be " Attribute game.Touches.Touch 1.X < -0.1 to make him go to the right. -
Help saving scores
by nikstaa ·i need to know exactly where to put every attribute because i think i put them in the wrong place. -
DEVICE AUDIO SYNC Problem
by PeeCee ·set change attribute after you play music not before. -
Set device volume to musicvolume attribute not working
by PeeCee ·set change attribute after you play music not before. -
CLICK AND UNCLICK
by JohnPapiomitis ·make a interger attribute called abilityOn and set it to 0 -
saving permanently scores
by JohnPapiomitis ·save attribute -
Boucing ball problem
by voe513 ·I have tried playing around with the ball's physics attribute like, restitution but I am still not getting the desired result. -
saving permanently scores
by carlosacj36 ·save attribute -
saving permanently scores
by carlosacj36 ·sounds logic, and i think you are correct, but i never been asked by a path when a use save attribute, im testing in a mac, and in a ipod at the same time, im using a key but don't do nothing