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Help saving scores
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What Features do you want? (Attention Gamesalad Upper Management!)
by StusApps ·5. Enable the expression editor on URL link attribute for pros -
Working on Pong AI
by DuendeArkano ·I think "move to" attribute its the correct one for this case but maybe im wrong. -
What Features do you want? (Attention Gamesalad Upper Management!)
by DreamLab ·4- Polygon Collisions -
actor patrolling. I'm missing something simple, please help :)
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Game.Lives question help
by JohnPapiomitis ·make a rule when attribute game.lives is less then or equal to 0 -
Game.Lives question help
by freshintech ·down box change when actor recieves event to attribute. Then push the little logo by the text box. choose actorname.motion.linear velocity. y. then in dropdown box choose <, and then in the ne -
Game.Lives question help
by freshintech ·have your rule when actor collides with the wall AND attribute self motion linear velocity y < 0 -
Game.Lives question help
by JohnPapiomitis ·have your rule when actor collides with the wall AND attribute self motion linear velocity y < 0 -
Game.Lives question help
by JohnPapiomitis ·A simple way is to put walls all around your scene outside of the play area and have a rule in the fruit when it collides with those walls change attribute game.lives to game.lives-1 -
Nothing will collide.
by if.edou ·are you dragging with constrain to mouse position? -
Two Actions For One Attribute
by RThurman ·Then use either 'move to' or 'change velocity' or 'accelerate toward' or 'change attribute' to get the shuriken to move where you want it to go. -
Actor keeps shaking around whit touch
by if.edou ·around the finger position, i solved it whit constrain attribute instead of move. -
Urgent Question
by old_kipper ·I think it maybe that the actor you are dragging, as it is constrained will override any collision behaviour within it. The actor it collides with may react but if the speed that you move the constrai -
Replay Previous Scene?
by richcoy ·Is there a way I can set some attribute to keep track of the level the person is playing when they die and offer them the option to go back to it? -
MOUSE UP (TOUCH UP) ANIMATION
by svn ·Create an integer attribute called Rotation. Create a rule: when Mouse button is down, -
What Features do you want? (Attention Gamesalad Upper Management!)
by Sparkyidr ·2. Pixel collisions and/or custom polygon collisions < Already supported in Box2D -
Help saving scores
by thomasrichardgames ·yep i do know what you mean ...basically you make a new actor (placed on the levels or a different screen where the scores will be displayed) .... in that actor use the load score attribute .... in t -
Replace Attribute
by gariantroll ·Is there any way to replace a particular attribute like you would with the find button. It would really help and save time when replacing attributes with a new attribute. -
Two Actions For One Attribute
by ChessPawn ·Why does it not change the attribute to 0 when I hit the block?