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  1. Start Music Only Once...

    POM
    by POM · August 2011
    its very simple , make a boolean attribute - "music started"
  2. image flash when using interpolate! Help!

    gyroscope
    by gyroscope · August 2011
    Either stick with changing alpha, and/or use Change Attribute Behaviors to change an actor's x, y position from off-screen perhaps, or to change size; that'll be instant as you want.
  3. How to make an actor transparent?

    StusApps
    by StusApps · August 2011
    Alternatively to have more control it can be changed using a change attribute behavior or an interpolate.
  4. Timer Help Please

    part12studios
    by part12studios · August 2011
    - change attribute "game.objectspeed"-1 (the -1 will be modified with a more sloping math formula, but for now i'm just trying to get it to work period)
  5. replicate problem

    voe513
    by voe513 · August 2011
    I made a rule that when mouse button is down on addLife actor, increase the game.life attribute.
  6. moment of rotation???

    RThurman
    by RThurman · August 2011
    sort of, only it limits the ability to move the object while it is constrained and I can't find away around that.
  7. odd thing attribute only works if I have a debug on screen

    BSideGames
    by BSideGames · August 2011
    So if I remove my actor from the scene that shows text with attribute in it the attribute does not work.
  8. Tshirtbooth Health bar project question - Change colour?

    Zombiebrains
    by Zombiebrains · August 2011
    What I have is an attribute where the health bar is set at 10, just like in the tshirtbooth video. I've basically copied all the same stuff but changing the 'attribute' of game.health <40 doesn
  9. Tshirtbooth Health bar project question - Change colour?

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    change attribute self color red, then put a 1 in the 2nd box where u put the value
  10. Two Actions For One Attribute

    RThurman
    by RThurman · August 2011
    I really can't think of any reason that setting an integer attribute would stop an acceleration behavior from firing. There must be some logic error. Can give some detail about how the rule and its
  11. how to make a LOWSCORE

    steve86
    by steve86 · August 2011
    create an attribute for each lvl you have called lvl1Time, lvl2Time and so on. Then give them a big initial value like 1000 seconds or something like that. then create another attribute call playerTi
  12. elevator problem

    Weswog
    by Weswog · August 2011
    Change Attribute elevator activated to true
  13. Actor Issue?!

    FF1FF1
    by FF1FF1 · August 2011
    If ball hits Fire, fire attribute changes to 1 (fire)
  14. after retries, my score and that my counter does not reset!

    feroman
    by feroman · August 2011
    I put Change attribute behavior game.counter to 0, and 0 to gamescore,
  15. detect closest object

    RocketBrain
    by RocketBrain · August 2011
    Then have it update an attribute with it's value only if it is closer
  16. after retries, my score and that my counter does not reset!

    UtopianGames
    by UtopianGames · August 2011
    You will need to reset the counter to 0.....when touch is pressed change attribute counter to 0.
  17. ★★★ DBA BEST SELLER: Fall Fu Template Only £7 Out Now ★★★

    UtopianGames
    by UtopianGames · August 2011
    If Mask overlaps or collides with actor with tag wall change canFlip to true (now open up otherwise) and do a change attribute canFlip = false.
  18. Drag Object & Save Position

    bluebyu25
    by bluebyu25 · August 2011
    Constrain Attribute self pos x/y to device.touches.count.touch1.x/y
  19. Drag Object & Save Position

    Weswog
    by Weswog · August 2011
    1) You can change all the attributes to 0 except for the dragged objects positions
  20. Tshirtbooth Health bar project question - Change colour?

    JohnPapiomitis
    by JohnPapiomitis · August 2011
    First off you need to change the self color attributes. Next ,Gamesalad uses rgb color. Which means if you want to change the color, mostly all the time youll have to change all the color attributes,
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