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Can't get published test on device
by alexod ·Got it working in the end with one attribute that when true both plays music and changes attribute audio device music volume to 1. -
Cycle through question...
by Rob2 ·change attribute self.image to "pic"..self.whichImage..".png" -
Cycle through question...
by JohnPapiomitis ·When touch is pressed: Change Attribute Which Image to (Which Image+1)%4 -
Newbie: How to create a start screen
by sopapoproductions ·I finally got it, I didn't see I could turn on/off each attribute. -
Cycle through question...
by DrGlickert ·When touch is pressed: Change Attribute Which Image to (Which Image+1)%4 -
Path To The end Of The Screen
by RThurman ·I think that you can fix it all if you go into the plot point prototype and open up the otherwise section of the mouse down rule. Then add a change attribute: self.Color.Alpha To: 0 -
Destroy 2 Actors at the same time
by jfrancis ·Create a boolean attribute. then on the main actor put a rule:if Player collides with key, change attribute "....." to true (if you have multiple levels then put: otherwise>c -
Trying To End Scene
by old_kipper ·have a scene or game integer attribute that is added to by each destroyed actor in the same rule as the destroy but before it. You can then reference this attribute when the scene comes to an end and -
not saving after ipod shuts down?
by jfrancis ·Hey all, so I just finished my game and during testing I realised that when you shut off your ipod your high score won't save. Even though I have a save and load behaviours. Does the load attribute ha -
Accumulating score
by Asymptoteell ·First, make a game attribute called score. -
Camera to follow actor
by tenrdrmer ·In scene attribute you have to change the scene size and leave the camera size at 480x320 and tracking area at 0x0 -
Scene Attributes
by JohnPapiomitis ·you have to have the change attribute behavior in a unlocked actor on the scene to access scene attributes -
Scene Attributes
by Sheldon392 ·How do you use change attribute behavior on a scene attribute? If you can't why can you make them? -
Help with actor! plz
by DrGlickert ·Use a global attribute that the ball changes the aceleration of the actor based on the rotation of the ball. Let me know if you still have problems with it. -
Use cases for tables & lists
by floydianspiral ·I think a table would be very helpful for assigning variables/loading/saving attributes. For instance, if I have 3 stars to collect on every level, I have to save Level1Stars > Best1Stars, Lev -
Can't get published test on device
by alexod ·Unfortunately, this hasn't worked....even though I had only added the change attribute (music volume to 1) to one actor that appears in every scene. -
make iPad version. How?
by floydianspiral ·This worked really well for my game but it might not for others as it means you literally just zooming out the camera and some games might require it being closer in, but give it a try because it's ce -
Can't get published test on device
by JohnPapiomitis ·the music on the adhoc is a known bug that drops the music volume to 0 when you change scenes. To fix it have a change attribute behavior at the begingin of the scene and change attribute device music -
jump with interpolate attribute. Work but...
by tabelor ·I have an interpolate attribute to jump. it interpolate self Y position to self Y position +150. It work fine but my actor go through everything, and i don't want to do this with some actors (for exam -
Move To Isn't Consistent
by MetzoPaino ·I wouldn't know what kind of formula would allow me to use Interpolate. Seems like I would need to figure out the duration it takes without slow mo, then perhaps add an attribute that counts how long