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Problem with tracking hps, both actor and game attributes, need serious help!
by pjnolen ·I had a problem with my bullets, not doing damage to the player. It just so happens that at the time I had the hitpoints attribute on the player actor, and the rule to lower it when colliding with bu -
Saving Scores
by JohnPapiomitis ·put the load attribute behavior in the first scene of your game -
attribute changing back and forth from 0 to 1 by pressing one button
by JohnPapiomitis ·-change attribute to (attribute+1)%2 -
attribute changing back and forth from 0 to 1 by pressing one button
by birkules ·hi is it possible to change an attribute back and forth by just pressing one button or do i need to make one that makes it 0 and one that makes it 1? -
Free Yourselves From The Tyranny of Center Only Rotations!
by RThurman ·Thats right! With these equations you can change and/or constrain the x and y coordinates of any actor so it rotates around the x and y offsets you specify. You just need to say where in the scene t -
Need help resolving Triple Hit Issue
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Endless Custom Font/Score System
by calvin9403 ·it's perfect for the big project I am doing now since there will be lots of constrain, it save the performance a lot and the game is way better now -
Endless Custom Font/Score System
by RedlerTech ·@tenrdrmer that way you are still constraining each image at all times. Causing loss of performance. This is the most efficient way to do it. You could also do a self attribute for EACH of the numbers -
Bouncing Objects Sliding On Walls
by jb15 ·Have you messed with the friction attributes? Plus, are the collisions circles, and not squares? -
key opens door
by JohnPapiomitis ·when you change the scene you can change the keyCollected attribute back to false, or have seperate attributes for each level -
key opens door
by jnica23 ·Got it to work, problem was my attribute was false! -
jerky movement after a push
by JohnPapiomitis ·change attribute self motion linear x to 0 -
Rule problem
by jnica23 ·attribute was the problem! -
Add Text To a Text Attribute?
by gyroscope ·Hi, straightforward enough: Change Attribute behaviour: change game.yourTextAtt To; then put in your new text. (By the sound of it, your previous text + new text) :-) -
Add Text To a Text Attribute?
by theCodeMonsters ·Hey guys, I was wondering... How can I add text to a text attribute, Using the "Change Attribute Behavior". I do not want to completely change the attribute. I just want to add text -
trouble with lives
by butterbean ·When the player starts over, or goes to the next scene, make sure you reset the game.lives attribute to whatever you initially set it to. -
trouble with lives
by SAMman ·hey guys, so I am having trouble with the lives attribute. I have it set up so that when touch is pressed, change game.lives to game.lives-1. that works fine. then I have a rule that when lives =0 cha -
Change to collidable size
by dre38w ·Well that was strange. I placed a collide on an actor and set it so when the other actor grows they would collide. And they didn't. Yet I then put a force on the one actor, accelerate to be specifi -
attribute to change actor velocity?
by gyroscope ·Hi GamePizza, presuming you are using Change Velocity to move your actor; make an integer attribute called NewVel. Set its value to your initial speed you require. -
attribute to change actor velocity?
by GamePizza ·I only want to change the actor speed not direction. How do I do this?