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Ball "stuck" bouncing repeatedly against patform
by RThurman ·One way to fix this -- In the collision rule, constrain the ball's Y attribute to move up above the platform a little more. Then have it change direction. -
This Weeks Question: Make an actor find best route using A.I. to destination?
by StormyStudio ·Make game attributes -
copying a scene- lost rules links in both old & new scene problem..?
by old_kipper ·Just wondering... After creating a complex scene with actors linked to an internal scene attribute score system, and lots of cross links between actors within the scene and no links to game attributes -
Made with a newer version of GameSalad
by SlickZero ·I have attributes to keep track of my actors x and y speed onscreen, and I use those attributes to display those numbers onscreen. I am also using a save attribute when that scene ends for the x and y -
Double Tap Question
by JohnPapiomitis ·@ JPickard look in the demo, and go into the text actor. You'll see how the display text behavior is in a rule when attribute taoCount=2. -
strange thing with load attribute
by fenix66 ·When I put an actor to scene and this actor have load saved attributes, about 10 of them in fact. -
Double Tap Question
by JPickard ·Golly Darn, I love this community. It Worked. I found my issue. I was just adding +# into the to: field in the expression editor, and not finding the attribute first. Yay! Thanks again. -
Double Tap Question
by JPickard ·John, I can't get this to work. I've tried both making it a game attribute and a self attribute. -
ball bounce when collide from center of actor image not edge?
by JohnPapiomitis ·youll probably have to constrain another actor it to and collide with that. -
Constrain Attribute Game Performance
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PLEASE HELP! Spawn issue.
by quantumsheep ·Try using 'change attribute' to change the position to off-screen instead of 'move' as you've described above. -
PLEASE HELP! Spawn issue.
by Macca_McGill ·I have the game attribute spawn, then when the target is shot i change it to 1 (just for ease of testing, it will be random 1,4 eventually). When the target is shot it interpolates x,y to 0 so it fade -
how to toggle a higher number?
by BrynjeBamsen ·Change attribute game.howmany = 2 -
how to toggle a higher number?
by JohnPapiomitis ·sorry thats what i meant is there a reason it cant be 0-1? if its because the 0-1 is used by a different action, it would be easier to just create a different attribute. It seems like your trying to g -
How to make a sprinkler head
by ChucklingMonkey ·make a attribute called sprinklerUp -
How to make a sprinkler head
by JohnPapiomitis ·make a attribute called sprinklerUp -
TDS turret shooter
by Zimio ·Create an attribute constrained to the turret's position (X and Y coordinates). -
Game and Scene Attributes
by hotMagic ·"Save Attribute - -
How to Stop movement in swipe to move
by youngster9 ·You will probably need to make a rule that when you tap on your player change attribute self.motion.Linear Velocity.x and y to 0. That should get it to stop moving. I hope this works -
A little math help
by JohnPapiomitis ·constrain attribute self size width and self size height to self.position.y/2