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Actor rotate 360 degrees on center point
by Socks ·Looks to me like you created the 'rotation' attribute yourself ? -
Actor rotate 360 degrees on center point
by Socks ·You can simply interpolate the rotation to 360 (or -360), you don't need the start rotation attribute. -
Lite-version vs In-App-Purchase
by Armelline ·You're presumably using at least some game attributes or tables to store some kind of progress. If not, then it's a lot less possible! -
State of GameSalad update?
by Socks ·This is fantastic . . . . for me this is bigger than custom fonts, video rewards and polygonal collisions put together !! Great stuff ! (Image) -
How to spawn a random actor?
by Socks ·(Quote) -
Music volume change takes affect only after 2nd time playing through game
by Socks ·As above, using the Change Attribute to set the music to 0.2 works fine for me, no problems at all. -
How to spawn a random actor?
by Game Chef ·So i created an integer of (spawn random) and set it to change attribute every 1 second to random(1,2). -
Music volume change takes affect only after 2nd time playing through game
by msx88 ·Also, in the sample project file I've attached I'm using Change Attribute inside of an actor, you will notice the music will play at full volume the very first time around when you Preview and then on -
Screen misaligned after device wake up (Android BUG) My solution
by izam ·I haven't tried this. It might work. -
How to spawn a random actor?
by Game Chef ·thx for the reply and i now have a random attribute so the actor is spawning them both but for some reason it is going actor 1 actor 2 actor 1 actor 2... instead of random. Any ideas? -
Screen misaligned after device wake up (Android BUG) My solution
by bloodnite ·constrain scene.camera.origin.x = 0 -
Screen misaligned after device wake up (Android BUG) My solution
by bloodnite ·Is this still needed? If so ... I'm not seeing a specific item to constrain against for scene x/y position, just width/height... am I missing something or was this fixed? This seems like the same issu -
publishing to android platform
by NNterprises ·Go on to EACH scene and go to the Autorotate boolean attribute and change it to portrait. It's set default like that for some reason -
Touch controls without any buttons involved?
by Icebox ·change attribute accelerate to true -
Sophisticated animation sequence
by blob ·For ex: Even with constrain behaviour, fullscreen at 30 fps will not work. Unless you don't mind choppy out of sync animations and extended loading time. -
Sophisticated animation sequence
by Socks ·Yes, again that is pretty straightforward, you can detect the current frame that the actor is displaying by simply looking at the self.image attribute . . . . so if you have two image sequences, A and -
Actor spawner issues. How to spawn outside the screen with scene wrapX enabled?
by ohtukrw ·(Quote) -
New Release 1.25.61 is Available
by LumpApps ·* Add one or more game attributes for example a boolean. -
Actor spawner issues. How to spawn outside the screen with scene wrapX enabled?
by Icebox ·attribute self.position.X is > 10000+self.size.width/2 -
Music volume change takes affect only after 2nd time playing through game
by Socks ·(Quote)