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Multi touch x position tracking
by IcedB ·"I tried to track both touch 1 and touch 2's x position and display it (as well as constrain it, but thats not important, getting a value is all that is necessary). Touch 1's x position upda -
How To Make Lives
by RedlerTech ·Create a self integer attribute called health (3) -
How To Make Lives
by JohnPapiomitis ·Make a game attribute called lives. Set it to 3 or however many lives you want to have -
Spawning an actor from any 4 spawn points?
by JohnPapiomitis ·Yep thats how i would do it. Make it a self attribute in the object you want to spawn. Change self attribute randomPoint to random(1,4) -
Spawning an actor from any 4 spawn points?
by Macca_McGill ·Basically i was wondering how to spawn an actor from any of the 4 spawn points i have set up. The 4 spawn points are 4 actors dotted around(named spawn1-4). Im guessing its having a game attribute c -
Infinite scrolling on the y-axis without using wrap
by JohnPapiomitis ·have a rule when attribute self.position.y is less then or equal to zero -
Be an Angel fix my Angle. Stop rotating the long way round to a given angle?
by StormyStudio ·I needed to change my 'self.angle' attribute to a real number not an 'angle' as it seems if its an angle you are limited to 0 to 360 and can't have negative numbers. -
Random Actors
by entersimon ·This is a rundown of how to create and use a random number generator. The example given is for spawning, but you could change that to an attribute that allows your random actor to move. Read it over a -
'or' directions
by JohnPapiomitis ·Well you can have one attribute and change that to random(1,2) -
new game salad?
by RedlerTech ·have the images initially be white boxes. Just change attribute self.image to imagename.png -
Turret Attributes?
by FlightfreakApps ·Okay, I got part of it. If I use this Constrain Attribute Behavior (the second box (To:) says: vectortoangle(game.mouseposition.x , game.mouseposition.y). -
Turret Attributes?
by FlightfreakApps ·How exactly do I do the first constrain attribute behavior? I am confused as to how I would enter two mouse coordinates and a VectorToAngle in one Constrain Attribute behavior. Is it possible that you -
Weird Highscore problem
by BrynjeBamsen ·its a mystery to me.... is there some sort of maximum value to a integer attribute?? -
organize, categorize or change order of Attributes?
by DimensionGames ·Use DeepBlueApps as they have created software called Attribute which lets you do all of the above! You could also maybe jot them down in a notebook to save some money! -
iPad, resolution independence and 2x view
by gamedivision ·graphics to ipad resolution,and reset all your collisions spawn positions everything,or you can buy Utopian Games project resizer head on over to their website -
Turret Attributes?
by BrynjeBamsen ·Constrain Attribute: vectorToAngle(game.Mouse.Position.X-self.Position.X , game.Mouse.Position.Y-self.Position.Y) -
TSB's Particle Trail on a Ball in Gamesalad....help
by sdsmith64 ·To be honest not to sure. But another work around is to constrain another actor to your ball, have it behind the ball, and have the particles out of that 2nd actor . That way they will be behind like -
TSB's Particle Trail on a Ball in Gamesalad....help
by JohnPapiomitis ·To be honest not to sure. But another work around is to constrain another actor to your ball, have it behind the ball, and have the particles out of that 2nd actor . That way they will be behind like -
Be an Angel fix my Angle. Stop rotating the long way round to a given angle?
by RThurman ·In the prototype, make two new attributes: -
Artificial Intelligence?
by TeamLava8 ·Give each dot a seperate x and y coordinate game attribute, for instance