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Actor movable + rotation...
by JohnPapiomitis ·make a game attribute and use that as your duration. Then change that attirbute when you want to increase or decrease speed. -
Last Object
by RedlerTech ·Create the following attributes: -
Last Object
by RedlerTech ·Create a text attribute called recent. Have in all actors this behavior -
Help with adding gravity to slingshot template
by svn ·In the Scene tab, under Gravity, just change the Y attribute to any positive number. -
Two big bugs in HTML5 publishing
by xarmian ·1. Changing the attribute of self.image will simply cause your actor to become invisible -
Advanced "Timer" Optimization
by entersimon ·Create an integer attribute called 0 and leave it at 0 (this will never change) -
Actor action related to another action
by Zombiebrains ·I've set up a 'Change Attribute' in the Button rule to set as 'True' on the button -
how do i make a missile to follow a specific actor?
by guilleface ·hi rlehm would you be able to send me that project , i try it but i still dont understand where to create the attributes for which or in game attribute or in the actor attributes -
Rule for "Out of Camera" & "Out of scene"
by alkex ·You can do this by comparing your actor's position to the currentscene.camera.origin attribute to determine if it's off screen. -
Actor action related to another action
by alkex ·Go the the Attributes tab in the inspector -
Actor action related to another action
by gyroscope ·change attribute RotateGo to true -
Ragdoll physics
by giacomopoppi ·This is one of my most awaited features for the year after tables and arrays and polygon collisions. -
gravity pickle
by Trapper74 ·also to make things worse i cant use collide with floor because the way my scene works is that the player actor or projectile bounces off a small invisible platform that follows it at ground level, i -
Text Help
by gariantroll ·Also, is there a way to have text and then an attribute in the same Text Display. -
Optimization Question
by entersimon ·If your main actor will be moving in x and y dimensions then you won't be able to get away from the constrains, but if you're looking at a stationary main actor then you could do a spawn or change att -
Text Help
by UtopianGames ·make a game attribute (integer) and call it text then in you display text do if game.text=1 display text......in the other display text do if game.text=2 display text.... -
attributes at same time
by SAMman ·hey guys, I am having trouble getting my attributes to work at the same time. for example, I have it set up to spawn an actor when touch is pressed and some attribute, say a timer, equals 0. The troub -
Optimization Question
by imGua ·I have an actor that use 2 constrain attribute to be behind main actor and make effects with particle behavior. As I know, constrain anttribute is pretty "heavy" behavior. Maybe it w -
Help with when all actors move to one position change scene
by appybank ·Worked it out by creating score attribute. -
Cant change "Movable" attribute
by Field305 ·seem to control the "movable" attribute. Every time I try to change the attribute it seems to not work. It seems that whatever I have selected in the attributes cannot be changed.