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Left click vs right click
by Tangle ·Are you sure? I can't get my actors to recognise a right mouse click as a 2nd touch, nor does a right mouse click cause the touch count attribute to be 2. -
what does the save attribute
by SlickZero ·In the same rules that destroy the actor, use "save attribute" and select from the list the attribute you want saved, and give it a unique tag name, and when the scene resets or chan -
what does the save attribute
by SlickZero ·The "save attribute" behavior. You add that rule to the actor that triggers the event when you want to save the attribute. -
what does the save attribute
by isabelaq ·If I have a game play and applying the attribute, the actor attributes are saved -
newbe question about rotation
by LoadingZero ·Ok merging my rules and your int i can solve the problem, but i would like to know if i could make it with physical attribute. -
Help of how to trigger a scene
by LoadingZero ·game.attribute = game.attribute -1 -
Help of how to trigger a scene
by johnydee ·Hey this didnt quite work for me what am i doing wrong? So i make an attribute with the value of 3,than have the rule of when N over laps or collides with E,Destroy.Than change attribute to game attr -
Can somebody explain all of the Attributes
by devjohnson ·`Attribute - Game, Scene, or Actor attributes contain values accessible by actors. An attribute holds data of a certain type. There are 6 data types that you can select from. Boolean - true/false v -
Help of how to trigger a scene
by LoadingZero ·create a game attribute integer values 3 -
Help of how to trigger a scene
by JohnPapiomitis ·make a interger attribute and call it itemscollected or whatever u want -
Show images While Waiting for Game To Load (Question)
by gamedivision ·and instead of all the rules just have change attribute self.image to "image"..random(1,5)..".png" -
Show images While Waiting for Game To Load (Question)
by RH ·and instead of all the rules just have change attribute self.image to "image"..random(1,5)..".png" -
Show images While Waiting for Game To Load (Question)
by gamedivision ·change attribute 'game.randomimage to random(1,5)' (change the 5 depending on how many random images there are -
Show images While Waiting for Game To Load (Question)
by JamieOneil ·change attribute 'game.randomimage to random(1,5)' (change the 5 depending on how many random images there are -
Collision Area's
by tenrdrmer ·You could try making some Game Attributes Like ActorNumber and collide number. -
User text Input
by NMansell ·Is there a way to have the user enter information into an Actor Attribute? -
Collision Area's
by JamieOneil ·But i also know you could constrain something to the actor. -
Level-up Attributes
by damienh ·you could have a attribute which every time you complete a level you save to and depending on the number depends on what level they are. -
Interpolate to move
by DreamStudios ·@NextGen what attribute do I have for interpolate? -
More collision Shapes
by Trapper74 ·i wonder (not being in any way programmer savvy) weather it wouldn't just be worth screwing the polygon collision and just going straight for per pixel collisions.... i saw some1 say something about G