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if image exist
by wouter ·so i can make over 20 attributes and check if the attribute exist, only i don't know if this slows down the game much? -
if image exist
by wouter ·i have this constrain attribute: -
if image exist
by wouter ·because i have a constrain attribute with self.image... -
Punching bag effect???
by LordTarantor ·No it didn't work. What is the swing attribute created for? -
Movement Problems
by RedlerTech ·ok, what I recommend you do is use the move behavior. If you still want an accelerating type look you can always Move to an attribute called speed. And interpolate that speed to a number but have it i -
Movement Problems
by guizanchett ·I created my right and left buttons to make my character move, but when I release the button it stops accelerating, but it still moves. Anybody knows what should I do? I created X and Y attributes and -
Game over problem
by Appster ·You can just create an attribute to Check if it reaches 4 and whenever and actor (the base) got hit, to + 1 to it. Example. EndGame attribute: -
Game over problem
by Appster ·hey there, you can try reate a new attribute to track number of dead actors and set a rule to end-game (depends how you want to end, either go to completion scene or go back to main menu or pop a m -
Help with Toggling On/Off
by craps ·-change attribute to game.switchOn to (game.switchOn+1)%2 -
Punching bag effect???
by RedlerTech ·Or if you want to get technical create an attribute called powerofspeed. Inside the boxer hand. Constrain attribute game.powerofspeed to magnitude(self.linearvelocity.X,self.linearvelocity.Y) -
Waypoints example or video
by RedlerTech ·Just create 6 real attributes -
Scaling Images Question
by BRGKeen ·Constrain -
Scaling Images Question
by BRGKeen ·Constrain -
Actor moving up and down
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iPhone vs iPad vs Desktop???
by floydianspiral ·Just submitted my iPad version to apple and changed the camera size attribute for each scene and my graphics are already retina display ready so definitely go big first -
GameSalad is hiding images rather than resizing
by DrGlickert ·Click on Scene > Attribute (tab) > Size -
change image by direction=...
by RH ·constrain attribute self.image to: "up"..ceil(( game.direction *10)/2)..".png" -
change image by direction=...
by wouter ·constrain attribute self.image to .... -
change image by direction=...
by wouter ·only going up is good (only the animation not jet xD), but going down is a white block so an attribute is wrong but it showed something!!!:D -
Detect linear velocity in a circular movement.
by micksolo ·Constrain Attribute: self.Rotation to: vectorToAngle(LinearVelocityX, LinearVelocityY)