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  1. Upgraded and my games are broken! :(

    ApplaudApps
    by ApplaudApps · June 2011
    On my older game which I just opened to see if I can make a Web version it skips menu pages when scrolling through pages - must be not registering some attribute changes or something
  2. Tap to Move like in Star Daze HD?

    11clock
    by 11clock · June 2011
    You will need 4 self attributes (the ones you add on the actor prototype): NewX, NewY, iAmMoving, howMuchTime.
  3. Collision detection working in preview but NOT in WEB preview (html5)

    scitunes
    by scitunes · June 2011
    I have a simple FPS type thing going on with baddies coming at you by using a timer with change attribute width to width+1 and height to height+1 to simulate getting closer. (I tried using change size
  4. Movable platforms

    micksolo
    by micksolo · June 2011
    Better to learn how to constrain first, then learn how to set each platform as its own unique ID.
  5. Enough is enough ... Petition to fix 'Subscribe to Topic Via Email'

    beefy_clyro
    by beefy_clyro · June 2011
    Change attribute game.tally_scores to (game.+1's x game.+1posts)
  6. drag and constrain actor to specific position on screen

    cmw333
    by cmw333 · June 2011
    there a way to use "magnitude(x,y) to constrain one actor to a specific place on the screen when correct or send it back to the start position when it is the wrong piece. Hope this makes sen
  7. drag and constrain actor to specific position on screen

    cmw333
    by cmw333 · June 2011
    there a way to use "magnitude(x,y) to constrain one actor to a specific place on the screen when correct or send it back to the start position when it is the wrong piece. Hope this makes sen
  8. Movable platforms

    jb15
    by jb15 · June 2011
    micksolo, how do I constrain the movement of the player to the moving platform? I'm not sure how I'd do that. Would I make attributes for the box, or the player?
  9. Constraint an actor to the ground

    LoadingZero
    by LoadingZero · June 2011
    Hi all, for one try i've take the ground image of shoot'em'up template and try to constrain my actor to that image. i would like that the actor follow the ground roughness. I must create some invisibl
  10. Movable platforms

    micksolo
    by micksolo · June 2011
    When the player is on the platform you'll need to constrain the movement of the player to the moving platform.
  11. color.alpha

    entersimon
    by entersimon · June 2011
    tenrdrmer is right, but since you're looking to do a change attribute, the effect will be the same. I made an example for you of how to make this work. I used self.alpha as the attribute that decides
  12. moving off the scene

    gurechan
    by gurechan · June 2011
    If you're using the move attribute, you need to make sure the actor is set as movable under its physics attributes.
  13. How to make a actor move randomly x & y axis????HELP

    kajuto
    by kajuto · June 2011
    Thank You for your reply and I appreciate. Photics after i tried the suggestion of your, my characters don't move, but i put the behavior accelerate toward and he go to the exit directly it won't go a
  14. glitch (Speed issue with button)

    tenrdrmer
    by tenrdrmer · June 2011
    --Change attribute game.attibute to (game.attibute+1)%2
  15. Using Velocity to change direction?

    tenrdrmer
    by tenrdrmer · June 2011
    It has nothing to do with the question you have asked. It sounds to me like you are trying to go the really hard way to have collisions when what you need to do is just put walls around the edge and m
  16. Movable platforms

    micksolo
    by micksolo · June 2011
    First create an instance MoveState attribute for the platform (Inside the actor, if you don't know how to do this double click the platform actor, then on the left hand side in the middle you will see
  17. Score

    igpxnaruto4
    by igpxnaruto4 · June 2011
    ummm.... im kinda new:P how do i make it so that every user has his own attribute? and can u explain this a bit more?
  18. deleting actors bug

    igpxnaruto4
    by igpxnaruto4 · June 2011
    ok i made a button that would destroy all actors on the screen, i made an attribute integer, to 0 then i made it so when i click the button it turns the integer to 1, then i went into the bad guys and
  19. Using Velocity to change direction?

    Macca_McGill
    by Macca_McGill · June 2011
    to a random direction? Can you use the velocity attribute within the actor and if so, which direction is 0?
  20. Being able to flush images from the RAM word be useful

    HoneyTribeStudios
    by HoneyTribeStudios · June 2011
    I know that a change scene attribute will flush the images from the RAM.
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