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Move vs Velocity vs Interpolate
by NNterprises ·on the obstacle, the obstacle still moves with constrain, but it doesn't collide or give you any points -
Move vs Velocity vs Interpolate
by Socks ·(Quote) -
Move vs Velocity vs Interpolate
by NNterprises ·I'm using a lot of custom collisions fyi -
Move vs Velocity vs Interpolate
by NNterprises ·The constrain Y worked pretty well movement-wise but when you turn physics off (uncheck moveable) it does NOT register the collisions. AKA I go through every obstacle no matter what shape I am and I d -
Move vs Velocity vs Interpolate
by Socks ·You can move things, and detect collisions without activating the physics (making the actor 'moveable'), for example constrain Y to Y+speed or Loop change Y to Y+speed . . . etc. -
Move vs Velocity vs Interpolate
by NNterprises ·However, all of my actors needed to be moved have collisions associated with them, therefore I must keep moveable CHECKED. -
Checking tables for Values quickly
by fmakawa ·Yes, I do. That custom keyboard changes the value of the text attribute "game.typedword". So I need to find that. -
Random text in dialogue box
by Baccarda ·How exactly i can set an attribute to current table row number ? -
Checking tables for Values quickly
by fmakawa ·I have a word list, SOWPODS, in a table. I want to type words, which changes a text attribute and have that text attribute be searched for in the table as I type it. example- If I write the word 'top' -
Random text in dialogue box
by KevinCross ·But remove the Display Text from the code and use a game attribute for randomText instead of a self one so that actor 1 can access it. -
Loop music specified amount of times then change
by gooner ·I am using an attribute musicTrack, based on it's value I choose a different file to play. -
Checking tables for Values quickly
by fmakawa ·@Armelline I realised that but when I was learning and now still, his tutorials where like the only stuff on word related games. I started with his word checker tutorial which led to boggle. I figured -
Random text in dialogue box
by KevinCross ·You would need to store the random number in an attribute because each time you call that code it picks a different random number so the title and the main text would be different each time and won't -
Checking tables for Values quickly
by fmakawa ·meant using a table. Now my problem is, how do I constrain it that whatever I am typing is automatically being looked for in the table and doing it quickly? I tried using string expressions but I thi -
Random text in dialogue box
by KevinCross ·....Change Attribute: self.randomText = tableCellValue(TableName, random(1, tableRowCount(TableName)), 1) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by Manto ·(Quote) -
Random text in dialogue box
by Baccarda ·(Quote) -
Random text in dialogue box
by KevinCross ·If you want it to change each time after a particular action then put the tableCellValue code above into an attribute and then display that i.e. -
How to make score count only when ball enters from the top of the ring
by wongj19 ·then: Change attribute game.score to game.score +1 -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by Shenanigans Studio ·When I hit the Send and Get buttons I get a positive "1" callback attribute for both, however the table doesnt update when I hit get, and when I hit send the table doesnt show up in