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is having 10 actors with constrain and some rules better than spawn and destroy?
by StuartY ·This really depends on your exact situation. However, I'm not sure why you need a constrain rule at all to recycle bullets like this. Just set them back to your "shooters" position w -
How to make a actor move randomly x & y axis????HELP
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sin: up or down
by RH ·Ok, so now I'm assuming by attribute you mean actor moving up or down rather that attribute increasing/ decreasing. Coming what Mark and John have said. As for changing the image depending on Y locati -
How to make a actor move randomly x & y axis????HELP
by DrGlickert ·Change attribute self.position.X (location of exit) -
How can i get my game over scene to say my final score? PLEASE HELP
by wouter ·is the attribute an integer?? (must be an integer) (i guess (maybe:P) it's now a boolean?) -
How can i get my game over scene to say my final score? PLEASE HELP
by Barking_Apps ·i think i know what the problem is! it says that the 'value' of the attribute is '0' which makes the final score '0' its the same if i type in '1'. what should 'the value of the attribute be?' -
How can i get my game over scene to say my final score? PLEASE HELP
by wouter ·yeah did you make the score a game or scene attribute? (it must be a game attribute) -
How can i get my game over scene to say my final score? PLEASE HELP
by Barking_Apps ·ok i am slowly getting there! i have done a attribute for score and that works perfectly! now on the 'game over' scene i have done as you said but when i do a preview the final score says '0'!! any id -
How can i get my game over scene to say my final score? PLEASE HELP
by wouter ·very simple, because you have a game attribute, you must make an new actor (highscore?) with display text -
How can i get my game over scene to say my final score? PLEASE HELP
by wouter ·just make an attribute score, and make a timer: every 0.1 second (or what ever) game.score+1 (Image) -
sin: up or down
by wouter ·yeah thanks, only i want to animate the sin so you get if direction is <20 animation picture 1, >20 but <40 animation picture 2 and so on... gives linear y also this direction? (o -
sin: up or down
by wouter ·oh and with the linear speed y (in this case), can i check also the direction? (because i must make an animation of the attribute and not only up or down;) (must be smooth) -
sin: up or down
by RH ·Off the top of my head, you could create another two attributes (say called test and up/down). -
sin: up or down
by wouter ·how can i check if the attribute is moving up or down (using a sinus on an attribute..)?? -
Need Help Mega Man Style transitions in Game Salad
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Tap to Move like in Star Daze HD?
by MarkOnTheIron ·You will need 4 self attributes (the ones you add on the actor prototype): NewX, NewY, iAmMoving, howMuchTime. -
is having 10 actors with constrain and some rules better than spawn and destroy?
by guilleface ·instead of having the whole game shooting bullets spawn and destroy i have 10 actors one each with a constrain rule , i find this way for recycle my self, i just want to know if you think this is a be -
reset scene and actors
by JohnPapiomitis ·wheever you have your reset or change scene behavior, also have change attribute behaaviros changing your attriubtes to wahtever they are when u start -
Tap to Move like in Star Daze HD?
by CodeMonkey ·At the top of the behaviors list of the actor, just add change attribute behaviors to set TargetX and TargetY to the position of that actor. -
Give 3 Star ratings and display star ratings
by JamieOneil ·A lot of attributes are involved.