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Update Spawn Location
by Oaklandasfan ·Change attribute SpawnX to self.position.x -
Reset a Scene
by Swagged ·nvm, i created an elaborate way to reset the actors with an attribute -
Help with Recycling & Interpolate ??
by entersimon ·Actually, you can use a constrain to "interrupt" an interpolate. Although I don't know exactly what's going on inside the code, I'm guessing constrain holds higher priority. -
1 jump only please
by JohnPapiomitis ·have the running animation in a rule when attribute jump= false -
Touch Radius
by JohnPapiomitis ·make 2 real attributes call them sliderx and sldier y -
Help with Recycling & Interpolate ??
by himsax ·(tried this with a Boolean attribute but did not succeed.) -
Spawn Problem
by RedlerTech ·Create an attribute called: Spawn, boolean starting true -
need help with layers please
by guilleface ·oh ok i see now why it was not working, i thought i was selecting a layer then going to layer attribute and select wrap x, but i was selecting that for the entire scene, so tshirtboot then if i want -
Control sound
by gyroscope ·Change Attribute -
Record Actor's Position
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Arrays?
by wolfphantom ·the 'index' attribute is just an unsigned integer according the video briefly covering the different value types -
Switching Help
by DrGlickert ·Make a game attribute, integer type, call it game.switch (or whatever you want to call it) -
Drag and Drop Issue with actor sticking together
by cmw333 ·set up an Index attribute and named it "Drag" -
Making an actor Jump when walking on Ceiling and Walls
by JohnPapiomitis ·well you could make a rule when the player collides with the celeigng and attribute jump is true change self motion linear velocity y to -300 -
Two FIngers on the screen at once?
by JohnPapiomitis ·in the device attributes theres also a attribute called touch count, so you can do things when theres 2 or 3 or 4 ect fingers on the screen at once -
Drag and Drop Issue with actor sticking together
by cmw333 ·"i would set a global boolean attribute called "isDragging" or something like that. -
Stop slowing down...
by tenrdrmer ·Change attribute Self.linearvelocity.x to 200 -
Making an actor Jump when walking on Ceiling and Walls
by delaespriella ·Change attribute - Self.motion.linear velocity Y = 300 -
Help? Adding New Respawn Actors..
by PangitQuest ·change attribute self.random to random(1,6) -
Help? Adding New Respawn Actors..
by entersimon ·Rule (All): attribute game.score "greater than or equal to" 200