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Help? Adding New Respawn Actors..
by PangitQuest ·Change Attribute: game.random to random (1,3) <- tshirt said if there are 10 it should be (1,10) so if I add 3 more should I put it at (1,6) already at the start? -
Setting camera origin
by tenrdrmer ·in each scene. Or… You can go into the scene attribute and click camera and then origin and set the origin you want right there. -
score counters causing lag
by 8bitnorth ·high score the game score is saved as an attribute "highscore". I am noticing that when my score hits the high score everything starts to lag or act jerky every 0.5 seconds as the s -
dropping bomb, fixed location?
by iTouchGamer ·This gives me an idea, keep the bomb off screen, and constrain it to the X position of the player (or touch; try both), then when touch is pressed to interpolate the Y position -
dropping bomb, fixed location?
by RedlerTech ·Couldn't you constrain the position of the bomb off-screen, to the position of the player? Then when you touch the button, it drops the bomb... -
dropping bomb, fixed location?
by iTouchGamer ·Couldn't you constrain the position of the bomb off-screen, to the position of the player? Then when you touch the button, it drops the bomb... -
fixed rotation
by AppsRacK ·You could try to constrain its rotation to "0" but i'm not sure if its gonna work cos i haven't tried it (Image) -
fixed rotation
by RedlerTech ·Create an attribute - (Boolean) Collided -
BAD ARCHAEOLOGIST - Developer Diary
by StuartY ·After that, I fixed up some minor bugs / glitches. One of the annoying things about making a physics game in gamesalad is that if you have sound effects for collisions, they will all fire at the start -
Scrolling Backgrounds
by dmilinovichiii ·Constrain the characters X and Y position to two attributes. Then constrain the background to the middle of the scene minus the x or y position of the character. -
Black Hole Glitch
by SAZ_1 ·If you got any rules involved (boolean or integer etc.) try creating a text actor showing that specific attribute see if the rules change for any reason at the time the black hole happens when it shou -
two question about constrain self.position to game.position
by JohnPapiomitis ·And use constrain,as that will constantly update that attribute to be the same as the position at all times, change attribute will only do it once -
two question about constrain self.position to game.position
by guilleface ·i create two game attributes,platerx and playery, which one should i use, real attribute or integer? and should i use -
Goes to 9960...
by RH ·Where you have the change attribute game.score to game.score-50 just change it to change attribute game.score to max(0,game.score-50). Hopefully that should do the trick. -
Actor Attributes not reseting
by SlickZero ·Each and every attribute you make has to be reset if the situation calls for it. It's really not that bad considering the alternative…Which is actual coding. -
Weird GameSalad Bug...Game Suddenly Doesn't Work
by osucowboy18 ·@RH: Thanks for your reply. I have looked over the project for attribute errors, but the weird thing is I can even tap a button that worked fine prior to this even though that button has no relations -
Weird GameSalad Bug...Game Suddenly Doesn't Work
by RH ·Definitely sounds like a user error rather than a bug. I know you've probably been over it several times but it's most likely to have been caused by a mis-used/ missing attribute somewhere so I'd have -
SCore count
by JamieOneil ·For the score, in the rule that destroy's the enemy or takes health off the enemy, change attribute game.score to game.score+(the amount of score you want) -
interpolate size up and back down
by outasite ·1) constrain a invisible actor with static size 170x150 to its position -
Actor Attributes not reseting
by InLikeFlynn ·I've had trouble with that too. I think you have to manually reset each attribute.