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  1. Help? Adding New Respawn Actors..

    PangitQuest
    by PangitQuest · June 2011
    Change Attribute: game.random to random (1,3) <- tshirt said if there are 10 it should be (1,10) so if I add 3 more should I put it at (1,6) already at the start?
  2. Setting camera origin

    tenrdrmer
    by tenrdrmer · June 2011
    in each scene. Or… You can go into the scene attribute and click camera and then origin and set the origin you want right there.
  3. score counters causing lag

    8bitnorth
    by 8bitnorth · June 2011
    high score the game score is saved as an attribute "highscore". I am noticing that when my score hits the high score everything starts to lag or act jerky every 0.5 seconds as the s
  4. dropping bomb, fixed location?

    iTouchGamer
    by iTouchGamer · June 2011
    This gives me an idea, keep the bomb off screen, and constrain it to the X position of the player (or touch; try both), then when touch is pressed to interpolate the Y position
  5. dropping bomb, fixed location?

    RedlerTech
    by RedlerTech · June 2011
    Couldn't you constrain the position of the bomb off-screen, to the position of the player? Then when you touch the button, it drops the bomb...
  6. dropping bomb, fixed location?

    iTouchGamer
    by iTouchGamer · June 2011
    Couldn't you constrain the position of the bomb off-screen, to the position of the player? Then when you touch the button, it drops the bomb...
  7. fixed rotation

    AppsRacK
    by AppsRacK · June 2011
    You could try to constrain its rotation to "0" but i'm not sure if its gonna work cos i haven't tried it (Image)
  8. fixed rotation

    RedlerTech
    by RedlerTech · June 2011
    Create an attribute - (Boolean) Collided
  9. BAD ARCHAEOLOGIST - Developer Diary

    StuartY
    by StuartY · June 2011
    After that, I fixed up some minor bugs / glitches. One of the annoying things about making a physics game in gamesalad is that if you have sound effects for collisions, they will all fire at the start
  10. Scrolling Backgrounds

    dmilinovichiii
    by dmilinovichiii · June 2011
    Constrain the characters X and Y position to two attributes. Then constrain the background to the middle of the scene minus the x or y position of the character.
  11. Black Hole Glitch

    SAZ_1
    by SAZ_1 · June 2011
    If you got any rules involved (boolean or integer etc.) try creating a text actor showing that specific attribute see if the rules change for any reason at the time the black hole happens when it shou
  12. two question about constrain self.position to game.position

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    And use constrain,as that will constantly update that attribute to be the same as the position at all times, change attribute will only do it once
  13. two question about constrain self.position to game.position

    guilleface
    by guilleface · June 2011
    i create two game attributes,platerx and playery, which one should i use, real attribute or integer? and should i use
  14. Goes to 9960...

    RH
    by RH · June 2011
    Where you have the change attribute game.score to game.score-50 just change it to change attribute game.score to max(0,game.score-50). Hopefully that should do the trick.
  15. Actor Attributes not reseting

    SlickZero
    by SlickZero · June 2011
    Each and every attribute you make has to be reset if the situation calls for it. It's really not that bad considering the alternative…Which is actual coding.
  16. Weird GameSalad Bug...Game Suddenly Doesn't Work

    osucowboy18
    by osucowboy18 · June 2011
    @RH: Thanks for your reply. I have looked over the project for attribute errors, but the weird thing is I can even tap a button that worked fine prior to this even though that button has no relations
  17. Weird GameSalad Bug...Game Suddenly Doesn't Work

    RH
    by RH · June 2011
    Definitely sounds like a user error rather than a bug. I know you've probably been over it several times but it's most likely to have been caused by a mis-used/ missing attribute somewhere so I'd have
  18. SCore count

    JamieOneil
    by JamieOneil · June 2011
    For the score, in the rule that destroy's the enemy or takes health off the enemy, change attribute game.score to game.score+(the amount of score you want)
  19. interpolate size up and back down

    outasite
    by outasite · June 2011
    1) constrain a invisible actor with static size 170x150 to its position
  20. Actor Attributes not reseting

    InLikeFlynn
    by InLikeFlynn · June 2011
    I've had trouble with that too. I think you have to manually reset each attribute.
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