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  1. interpolate size up and back down

    outasite
    by outasite · June 2011
    1) constrain a invisible actor with static size 170x150 to its position
  2. Actor Attributes not reseting

    InLikeFlynn
    by InLikeFlynn · June 2011
    I've had trouble with that too. I think you have to manually reset each attribute.
  3. interpolate size up and back down

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    in the jump button youll have your rules when touch is pressed change jump attirubte to true, then in the otherwise section of that rule put a change attribute changing attirubte jump to false
  4. interpolate size up and back down

    app-etite
    by app-etite · June 2011
    It is the jump attribute that I have triggering the object (which is the characters shadow) to move so I guess that is causing the problem?
  5. Highly advanced question - customizable sound effects

    old_kipper
    by old_kipper · June 2011
    I would sham it up. Have the player select from a few options or have the device foist a name/insult on the player and then recall it based on a save attribute. 'You Know Jack' takes an approach that
  6. Slight problem with my movement system...

    Starik20X7
    by Starik20X7 · June 2011
    I have an actor called 'swipe' that logs the touch co-ordinates and changes the movement attribute to 1. When the movement attribute is 1, the player character moves towards the touch co-ordinates. Wh
  7. Advanced Jumping Techniques Help

    LearnTheGame
    by LearnTheGame · June 2011
    I'm coming along with a platformer project, but I have a few questions about refining jumping. I want to use an accelerate attribute in addition to my pre-existing "linear velocity Y&quot
  8. Jumping issue...

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    in you jump button have a rule when touch is pressed change attribute jump to 1, then in the otherwise section of that rule put a change attribute behavior changing attribute jump to 0
  9. Jumping issue...

    UtopianGames
    by UtopianGames · June 2011
    the character do a rule if jump is true change attribute self.motion.linear.y to 200...change the numbers to suit.
  10. Changing the Visibility of an object

    JustinML
    by JustinML · June 2011
    put them in a rule that is when touch is pressed AND when attribute self color alpha =1
  11. Changing the Visibility of an object

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    put them in a rule that is when touch is pressed AND when attribute self color alpha =1
  12. Stuttering Problem but 60fps

    ShaneS429
    by ShaneS429 · June 2011
    Change Attribute Score = Score + 10
  13. Changing the Visibility of an object

    allornothing
    by allornothing · June 2011
    I *think* you can't use rules with the visible attribute, and instead have to use the actors alpha. I might be wrong, but if you instead call 'self.graphics.alpha' to = 1 on the buttons (and have them
  14. Changing the Visibility of an object

    tenrdrmer
    by tenrdrmer · June 2011
    the visible attribute cannot be changed in game.
  15. Changing the Visibility of an object

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    the self. graphics .visible attribute cant be changed in game
  16. interpolate size up and back down

    tenrdrmer
    by tenrdrmer · June 2011
    Where shall I put the change attribute to false?
  17. Changing the Visibility of an object

    JustinML
    by JustinML · June 2011
    I'm having problems changing the visibility of an object while in a preview. When clicking on the menu bar, the bar changes the boolean attribute "showMenu" to true. The buttons for
  18. interpolate size up and back down

    gyroscope
    by gyroscope · June 2011
    Hi app-etite, the other guys are correct, and you also have to add a timer to the change attributes (if I've understood correctly what you're after). Here's the Rules for what I think you want; you ca
  19. can someone help with brick game ball physics

    RedlerTech
    by RedlerTech · June 2011
    constrain attribute - magnitude(self.linearvelocityX,self.linearvelocityY) too the set speed (EX: 250)
  20. Having an actor bounce around the screen in any direction?

    BrynjeBamsen
    by BrynjeBamsen · June 2011
    Change attribute self.motion.X = 0
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