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interpolate size up and back down
by JohnPapiomitis ·in the jump button youll have your rules when touch is pressed change jump attirubte to true, then in the otherwise section of that rule put a change attribute changing attirubte jump to false -
interpolate size up and back down
by app-etite ·It is the jump attribute that I have triggering the object (which is the characters shadow) to move so I guess that is causing the problem? -
Highly advanced question - customizable sound effects
by old_kipper ·I would sham it up. Have the player select from a few options or have the device foist a name/insult on the player and then recall it based on a save attribute. 'You Know Jack' takes an approach that -
Slight problem with my movement system...
by Starik20X7 ·I have an actor called 'swipe' that logs the touch co-ordinates and changes the movement attribute to 1. When the movement attribute is 1, the player character moves towards the touch co-ordinates. Wh -
Advanced Jumping Techniques Help
by LearnTheGame ·I'm coming along with a platformer project, but I have a few questions about refining jumping. I want to use an accelerate attribute in addition to my pre-existing "linear velocity Y" -
Jumping issue...
by JohnPapiomitis ·in you jump button have a rule when touch is pressed change attribute jump to 1, then in the otherwise section of that rule put a change attribute behavior changing attribute jump to 0 -
Jumping issue...
by UtopianGames ·the character do a rule if jump is true change attribute self.motion.linear.y to 200...change the numbers to suit. -
Changing the Visibility of an object
by JustinML ·put them in a rule that is when touch is pressed AND when attribute self color alpha =1 -
Changing the Visibility of an object
by JohnPapiomitis ·put them in a rule that is when touch is pressed AND when attribute self color alpha =1 -
Stuttering Problem but 60fps
by ShaneS429 ·Change Attribute Score = Score + 10 -
Changing the Visibility of an object
by allornothing ·I *think* you can't use rules with the visible attribute, and instead have to use the actors alpha. I might be wrong, but if you instead call 'self.graphics.alpha' to = 1 on the buttons (and have them -
Changing the Visibility of an object
by tenrdrmer ·the visible attribute cannot be changed in game. -
Changing the Visibility of an object
by JohnPapiomitis ·the self. graphics .visible attribute cant be changed in game -
interpolate size up and back down
by tenrdrmer ·Where shall I put the change attribute to false? -
Changing the Visibility of an object
by JustinML ·I'm having problems changing the visibility of an object while in a preview. When clicking on the menu bar, the bar changes the boolean attribute "showMenu" to true. The buttons for -
interpolate size up and back down
by gyroscope ·Hi app-etite, the other guys are correct, and you also have to add a timer to the change attributes (if I've understood correctly what you're after). Here's the Rules for what I think you want; you ca -
can someone help with brick game ball physics
by RedlerTech ·constrain attribute - magnitude(self.linearvelocityX,self.linearvelocityY) too the set speed (EX: 250) -
Having an actor bounce around the screen in any direction?
by BrynjeBamsen ·Change attribute self.motion.X = 0 -
interpolate size up and back down
by app-etite ·Where shall I put the change attribute to false? -
interpolate size up and back down
by mangaroo ·if that still causes you a problem then it seems there is an issue with the attribute turning on - and make sure you turn the attribute back off