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How to make High scores?
by RedlerTech ·Create an integer attribute called high score -
anybody know lua
by diegocs ·actually i reacreated the icopter type walls , in which i have about 20-30 pieces which change their position (i use the recycling technic), but that slows down the follow camera attribute, and eachti -
Expression to variable
by Yarik ·but I forgot that I can not enter the expression into the first slot "Chang Attribute " -
Play Animation
by gyroscope ·Make a boolean attribute called AnimSwitch, set to true -
Expression to variable
by Yarik ·game attributes -
Expression to variable
by gyroscope ·Still confused about game.Box.37; but for certain you can't mix text attributes with any number attributes in the Expression Editor unless the Expression Editor is accessed via a Display Text Behaviou -
Interpolate constrained actors
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Make an actor change color every second?
by Yarik ·Change Attribute self.Color.Red = random(0,100)/100 -
Random Spawn Actors
by BluSpyder ·I created a timer for every 3 seconds to change attribute to random number between 1 and 2. Then if it chose 1, then the actor would respawn there, if 2, then it wouldn't. It sort of works, but I was -
Expression to variable
by gyroscope ·Hi Yarik, what type of attribute is game.Name? And what type of attribute is game.Box.37? Also calling an attribute, whatever type it is, with a fullstop is not good either, should be called Box37, an -
Make an actor change color every second?
by JohnPapiomitis ·in each actor theres self color attributes that are red,blue, and green. They can go from 0-1, and remember you have to change the other colors to 0 as well as chnaging the color u want to 1 -
Randomly rotate a non-moving actor
by gyroscope ·A workaround is the following (which I haven't tested yet though, but can't see why it shouldn't work): two integer attributes, one has the x value of the actor, the other the y value, called Actor1 x -
Ammunition min and max limits
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Ammunition min and max limits
by Daibusshi ·NEW ATTRIBUTE: bullets / 12 / interger -
Expression to variable
by gyroscope ·Also, a small tip, to make your attribute names with more information (actual words) because if you're project gets complex with lots of single letters, it'd be easy to get confused. -
Un-Constrain - is that possible?
by gyroscope ·Hi Roderic, with a good ol' boolean "switch" again. Make a boolean attribute, call it SwitchCon for example, make it true by checking the box where you make the attribute. -
Un-Constrain - is that possible?
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image change attribute
by starcat ·ok so its set attribute, game.whatever.whatever to Game.whatever.whatever true -
How to destroy a specific actor.
by games4fun ·Hello, so im using a draw feature and basically want to do a undo feature to destroy the previous line. I have a self attribute that goes up by one each time you draw a line. I want to be able to de -
Add lives after Score sums up to 5000
by nashmusic ·I tried to put on the background to change attribute when games.lives = 5000, (games.lives+1) but it does not seem to work. I think it expects the score to be 5000 only and not more in order to add a