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Change images within Rules?
by DrGlickert ·Rule: When game.attribute = 0 -
Isometric movement with wall collision question
by BRGKeen ·the area you've restricted to move since 'move' attribute is not set to zero until you reach your location. So if I click a location and click again while my actor is moving there, move is set to 1 -
Change attribute doesn't wait for a timer
by DrGlickert ·I'd use a self.attribute call it whatever you want, make it an integer or real. -
VERY confused about Memory Usage: Other
by Mrshoestore ·I deleted half my game (now the project size is about 10 mb), set up BG images using the change attribute technigue, and am still seeing no changes in the 'Other' category. -
Actors not always recognizing Collide rule
by DrGlickert ·Use a self.attribute for the actor, make it an integer, Call it self.pointC or whatever... -
Problem: eats the entire watermelon.
by TJMNUT ·I have it so that when actor collides with the watermelon it changes attribute game.watermelon hitpoint to watermelon hitpoint +1. When attribute game.watermelon hitpoint=1, change image. I also have -
Actors not always recognizing Collide rule
by DrGlickert ·When you mean attributes change, do you mean game attributes? self.attributes (like size, width, height, etc.)? -
Isometric movement with wall collision question
by BRGKeen ·@Metronome49: I've tried this but for some reason the constrain is overriding collision. How did you get around that? That solves the bulkiness of the character's collision, but leaves the issue of -
High score question:
by crazycow ·The save attribute function does not work when you are testing using the gamesalad client. You will need to make sure you are using the gamesalad viewer application on your iphone, or you have instal -
High score question:
by devjohnson ·The save attribute function does not work when you are testing using the gamesalad client. You will need to make sure you are using the gamesalad viewer application on your iphone, or you have instal -
Reset Scene or Change Scene (for same scene)
by Stormtrix ·Why does it seem to, reset your scene it's better to use the Change Scene attribute to same scene -
Level unlock.?!
by DrGlickert ·Change Attribute level1score to 5 -
High score question:
by DrGlickert ·When the level is over, I have an attribute that triggers when the level is over. -
Really Frustrated: Changing Scene Issues
by SlickZero ·Ahh, sorry. I'm still in attribute mode. So does it just stay in the same scene when the car is destroyed? -
High score question:
by SlickZero ·There's some place you aren't loading the attribute, or loading it correctly when it goes into a scene, I think. -
High score question:
by jonmulcahy ·Yes, using the save attribute and load attribute behavior. -
Achievements?
by jonmulcahy ·Use attributes and rules. -
Any idea how to do a "Paper Toss" style behavior?
by scitunes ·I am going to do the interpolate/constrain for the size for sure. -
Any idea how to do a "Paper Toss" style behavior?
by DrGlickert ·I am going to do the interpolate/constrain for the size for sure. -
Any idea how to do a "Paper Toss" style behavior?
by scitunes ·After the flicking occurs use interpolate to make the thrown object get smaller so it appears to be going off into the distance. Or constrain its height and width to a constant divided by the y positi