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when explaining things in a tutorial/video
by DrGlickert ·starcat - I totally understand where you're coming from. However, you have to keep in mind that most of the videos that TSB does these days are for specific issues for people that have been using GS f -
Scrollable issues?
by mrbrandbart ·Cam actor has "Control Camera" attribute. I have not turned DragActor and Cam invisible, so I can see that their both moving when I use the mouse to test, the camera window just does -
Scrollable issues?
by mrbrandbart ·It seems to me that its the "Control Camera" attribute that doesnt work. Even if I remove it from the "Cam" actor, and applies it to the drag actor it won't work. -
Multi Language game
by old_kipper ·I don't think you can look at the system os, so I would do a start up screen with the language options that saves to an attribute that is in turn saved and recalled. This would then offer up localised -
Multi Language game
by mikkelkroijer ·Did anybody figure out how this localization works, and would someone tell how to make an language attribute that looks for system os, and change graphics/scene based on that? -
Interpolate position with change image attribute
by JohnPapiomitis ·so what you do is make a real attribute, call in interpolatepos -
Interpolate position with change image attribute
by old_kipper ·in turn add each destination to a new self real attribute then fire the next image and interpolate off reaching that position. -
Interpolate position with change image attribute
by gambet ·Hello, -
freeze after incomming call and crash on older devices
by gurechan ·then there may be a bug related to a specific attribute used in the game or scene. Could be hard to find. Would be good to hear from GS guys as to whether they have at least found the cause so we can -
Need help making a lever work the right way? Thanks!
by old_kipper ·you would put the dropping ball x into a game attribute, then pick it up in the lever actor in a rule that was something like change self rotational speed to (my clever timer for acceleration number -
freeze after incomming call and crash on older devices
by gurechan ·there is a bug related to a certain type of attribute use which is causing it to freeze, so it only affects some games and not others? -
Portal Effect
by RedlerTech ·Create 2 integer attributes, portalX & portalY -
Problem with blast effect
by mangaroo ·0 at the moment of blast to rule it out with one attribute change. hopefully the quick change wont be seen -
actor not working properly
by gyroscope ·Change Attribute game.Audio --via "Devices" -- Music Volume to 1 -
Game score help
by mangaroo ·in the rule for when it goes to the next level - have it so that it requires both baseballsCaught attribute to equal 5 AND footballscaught = 5 -
My Game Still Does NOT Work?
by gyroscope ·Then it's a high chance there's a "tangled" behaviour/Rule somewhere, as has been mentioned...maybe...calling a non-existent actor that you've deleted, or a deleted attribute. -
actor not working properly
by diegocs ·i have my reset button which when pressed it is supposed to reset the music and sound fx attributes back to 100, but it only changes 1 of the attributes (music) and only 1 ( so when i press it again -
Press Once Actor
by gyroscope ·Hi Gendude; use boolean attributes as "switches" will do the trick here. When a particular item under the square is pressed, as long as something like the following is in the Rules, -
Reset Attribute
by TJMNUT ·I have an integer attribute called reset, and in my game, just before the scene is about to change, it changes its attribute to 1. this links on and on through a series of, when attribute game.reset=1 -
Air Supply from quantumsheep hits the app store!-Now with GameCenter :O
by quantumsheep ·Right now it's less than 10% of the installed base. But I attribute that to GC being introduced to the game two months after release!