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  1. Search for attributes and assets

    JPickard
    by JPickard · May 2011
    Also, one of the ways that I "search" for attribute usage is I hit the '-' on the game.attribute that I want and it gives a list of all the actors that reference that attribute.
  2. Interpolate from just the right side.

    old_kipper
    by old_kipper · May 2011
    attribute for the underlying position and then constrain the actor position with an offset of half the current width to that number.
  3. Search for attributes and assets

    scitunes
    by scitunes · May 2011
    Also, one of the ways that I "search" for attribute usage is I hit the '-' on the game.attribute that I want and it gives a list of all the actors that reference that attribute.
  4. Interpolate from just the right side.

    gyroscope
    by gyroscope · May 2011
    Interpolate Attribute: self.Size. Width To 300
  5. GS Mythbusters? White Square Image loading optimisation

    LumpApps
    by LumpApps · May 2011
    What did work though was having another actor spawn the 30 pucks on scene start. (using a rule, a timer and an attribute to count down from 30 to zero).
  6. Change actor color based on actor destroyed?

    DrGlickert
    by DrGlickert · May 2011
    actors manually? (I thought about having a game.attribute of game.blockdestroyed, so if blue is destroyed it changes to 1, then on the flying actor if game.blockdestroyed = 1, then change self.red/gr
  7. Show score during a pause?

    DrGlickert
    by DrGlickert · May 2011
    I honestly believe that I'm doing this right, but I can't get it to do it. I've got change attributes on the pause screen custom fonts. (I just tried it with constrain attributes and it did not work).
  8. Search for attributes and assets

    DrGlickert
    by DrGlickert · May 2011
    Also, one of the ways that I "search" for attribute usage is I hit the '-' on the game.attribute that I want and it gives a list of all the actors that reference that attribute.
  9. How do you . .

    Theodi
    by Theodi · May 2011
    Attribute game.tap is true
  10. How do you . .

    gyroscope
    by gyroscope · May 2011
    Back to the holding finger down aspect: without seeing what Physics you're using I'm not 100% certain that a boolean attribute acting as a switch would work, but it might.
  11. How do you reset a random spawner.. Read for more info

    digleto
    by digleto · May 2011
    You simply have to reset the spawn amount to 0. Right now it won't spawn any more because the attribute is at 7 where you said stop spawning.
  12. How do you . .

    gyroscope
    by gyroscope · May 2011
    that again (slightly amended and using a boolean attribute called Move):
  13. RESETTING HIGHSCORE IN APP QUESTION ???

    PeeCee
    by PeeCee · May 2011
    BUTTON/ACTOR which will reset to o and save attribute..
  14. RESETTING HIGHSCORE IN APP QUESTION ???

    steve86
    by steve86 · May 2011
    yea just change it to 0 everytime you want to reset the score.. remember to do a save attribute feature EVERY time the score changes or gets a reset that way it will always stay updated if the user cl
  15. RESETTING HIGHSCORE IN APP QUESTION ???

    PeeCee
    by PeeCee · May 2011
    is resetting the highscore as simple as a change attribute highscore=0 and then resaving again ? can someone please confirm this for me.
  16. The Art of Jumping. Please teach me the ways.

    LearnTheGame
    by LearnTheGame · May 2011
    First I created a game.attribute integer called Jump
  17. Changing Moveable to false

    tenrdrmer
    by tenrdrmer · May 2011
    yes a constrain to an x and y will make and actor not move however if you get a lot of constrains going at once you will affect your games performance.
  18. Am I missing something?

    solnika
    by solnika · May 2011
    Attributes: Player 1, player 2, player 3, player 4.
  19. Changing Moveable to false

    qewr
    by qewr · May 2011
    Alrighty then, would it work if I create a X and a Y attribute that constrains itself to the actors position when he dies, and then constrain that actors possition to that attribute? thx tsb
  20. Am I missing something?

    FloridaGames
    by FloridaGames · May 2011
    Attributes: Player 1, player 2, player 3, player 4.
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