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Display Text IRRITATING
by gyroscope ·Hi Mr Rinoy, how odd. I guess the actor with Display Text attribute isn't constrained with another actor? If you have one actor with a display text in it, it's "welded" to that actor -
Is it possible to create 4 game slots to save game ?
by samnextsam ·I have made two different load file. attribute boolean loadison1 and loadison2.. -
Is it possible to create 4 game slots to save game ?
by samnextsam ·I have made two different load file. attribute boolean loadison1 and loadison2.. -
Display Text IRRITATING
by dmilinovichiii ·This sometimes works and sometimes doesn't. I place an actor with a display text attribute in a scene and press the scene edit play (I don't know what else to call it). When I move the actor around th -
need help getting actor to move to the mouse click
by gyroscope ·• Make a boolean attribute called Go -
stop sounds scene to scene?
by gyroscope ·Music will continue playing when you go to another scene, set to loop or not. To stop it before you go the next scene, use a Stop Music behavior. For interest, I tend to interpolate the volume of musi -
stop sounds scene to scene?
by Chaser ·Set attributes to control per scene. I put mine in as sounds then had an invisible actor on each scene that if a sound attribute was yes then play sound and when I hit pause it would stop the sound bu -
need help getting actor to move to the mouse click
by bootp ·way of doing what you're after: Make a boolean attribute called Go Put one actor over the complete scene to register the mouse clicks/touches. In its Rules: When actor receives event: mouse button is -
brick breaker question >?????
by JohnPapiomitis ·you just give each on a self attribute (you can call it hit count) with its value set to 0, add one each time its hit,then base your damages and the damaged images off that. -
brick breaker question >?????
by RedlerTech ·yes you can do that. Create a self attribute on the brick(s) called health. When the brick collides with the ball change attribute self.health to self.health-1. -
Is it possible to create 4 game slots to save game ?
by JohnPapiomitis ·pretty sure you can do this with one save and load attribute with different keys. not alot of work. -
YOOOOOOODAAAA... Give us some news PLEASE!!!
by tenrdrmer ·Is there a work around for the self attributes bug? -
need help getting actor to move to the mouse click
by gyroscope ·Make a boolean attribute called Go -
End of world May 21, 2011?
by calvin9403 ·when attribute money is greater then 10, print $5403656 -
shrink and then grow PROBLEM! NEED HELP!!
by yunxhin ·I did change the attribute back to 0. -
shrink and then grow PROBLEM! NEED HELP!!
by calvin9403 ·make an attribute int 0 name it shrink -
Another .9.3 Issue?
by Mrshoestore ·I had that for a while, it kept crashing when I did something small like check the visible attribute, but it stopped after a while...but I'm now having a sort of similar problem that I was wondering i -
pausing a level
by JohnPapiomitis ·the moveable attribute cant be changed during gameplay -
pausing a level
by RedlerTech ·just make the objects non movable, when attribute play is pressed = yes, change self.physics.movable to true (Image) -
End of world May 21, 2011?
by Mrshoestore ·attribute time = 5/21/2011