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  1. Is this possible in animation?

    old_kipper
    by old_kipper · May 2011
    and action happening. Or you could have a constrained actor with an overlay animation for the arm.
  2. Working with click (touch) to move

    scitunes
    by scitunes · May 2011
    ".." is a powerful little trick. It lets you place attributes into the middle of file names.
  3. Working with click (touch) to move

    GreaterCampbell
    by GreaterCampbell · May 2011
    I want to make my character move like how a character would move in a game like Diablo. The screen should scroll/truck along with the character. Before I used the "Move To" attribute
  4. Located a problem causing lag, but how to fix it.?

    app-etite
    by app-etite · May 2011
    change attribute score
  5. how to change character (visual only) atributes the same

    GreaterCampbell
    by GreaterCampbell · May 2011
    I too am working on a character select screen - but my characters will have different attributes. I am new and not really sure how to change or find "global attribute integer character.&q
  6. Question: How To Add Bonus Points Based on Time Remaining

    dazzleme
    by dazzleme · May 2011
    When Attribute "game.stopClock" is "true"
  7. Do you like Pool?

    andrewm2211
    by andrewm2211 · May 2011
    Couldn't you just constraing attribute on the scale?
  8. Question: How To Add Bonus Points Based on Time Remaining

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · May 2011
    I assume for your countdown timer, you are using a timer that increments a countdown game attribute (with a value of 60) -1 every 1 second. Once the objective is reached and the timer stops, multiply
  9. Question: How To Add Bonus Points Based on Time Remaining

    dazzleme
    by dazzleme · May 2011
    In my game, I've got a timer set to count down from 60 seconds. If the objective is accomplished, the timer stops. I've set up a score attribute so that for each milestone reached during the 60 second
  10. Working with click (touch) to move

    BRGKeen
    by BRGKeen · May 2011
    then do this constrain self.image to "image"..self,ImageNumber..".png"
  11. Remembered Touch and Release Bug

    gyroscope
    by gyroscope · May 2011
    Attribute game.PoppedCounter = 1
  12. Remembered Touch and Release Bug

    Gannuscio
    by Gannuscio · May 2011
    It is like it is remembering the touch->release on the actor and as soon as the attribute gets to 2 it pops the balloon automatically.
  13. 0.93 Delete "change attributes" behavior bug

    AppsRacK
    by AppsRacK · May 2011
    Whenever i delete a "change attribute" behavior in an actor the game files will be corrupted and it wont open again, good thing i always have a back-up. Please Fix this... Thanks...
  14. 0.9.3 copy and paste rule bug

    jonmulcahy
    by jonmulcahy · May 2011
    self attributes always disappear, even if the other actor has the same self attribute, in the back end it has a different ID. So that's normal.
  15. Undo Or Erase

    Chaser
    by Chaser · May 2011
    it destroying as your drawing use a timer to set attribute erase after .5 seconds so that when the drawn actor is touched and erase is 1 destroy. Hope that helps
  16. Images bug in 0.9.3 update!

    izam
    by izam · May 2011
    The problem: when paused, the actor which relies on the behavior: "change attribute: self.Image to "something"..self.something.."something"..".png
  17. Help Please- 3 questions: 2 about update, 1 constrain

    outasite
    by outasite · May 2011
    Fixed the buffer. Made a actor that covered whole screen and constrained (records) 2 values. PlayerX and PlayerY.
  18. Large Game Organization

    quantumsheep
    by quantumsheep · May 2011
    Other than that... make sure you name your variables sensibly, and always change the default name of 'rule' or 'change attribute' to something that tells you what exactly it does.
  19. Images bug in 0.9.3 update!

    izam
    by izam · May 2011
    Ok I face the same problem as Photics. Actor which uses the change attribute "image", will be changed to a white box after the game is UN-paused. Hope you guys can have a fix for thi
  20. Help Please- 3 questions: 2 about update, 1 constrain

    JohnPapiomitis
    by JohnPapiomitis · May 2011
    Make a interger attribute called moveon and set it to 0
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