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  1. resetting all actors after pressing REPLAY on the PAUSE SCENE

    app-etite
    by app-etite · May 2011
    just put a change attribute game.lives to 3 for the first behaviour
  2. camera offset

    old_kipper
    by old_kipper · May 2011
    I have been using an offset with no problems, by using an invisible actor for the camera follow-Sending x and y for the main actor to a pair of game integer attributes (using constrains)- change game
  3. resetting all actors after pressing REPLAY on the PAUSE SCENE

    StormyStudio
    by StormyStudio · May 2011
    if attribute game.resetMyScene = 1
  4. Moving barrier

    andrewm2211
    by andrewm2211 · May 2011
    nevermind, I was being dumb, and didn't constrain my X correctly.
  5. help with creating lives system

    rlehm
    by rlehm · May 2011
    click game, then + in attributes. Create what tshirt said, replicate, but make sure it replicates on the value of the game attribute (for example, the value it 3, you get the heart to replicate 3 time
  6. help with creating lives system

    icanmake
    by icanmake · May 2011
    i have this on my game. what i have is 3 different actors named life 1, life 2, and life 3. Then i have the attribute game.lives which is a real attribute with the default of 3. then on my player i ha
  7. NEED HELP PLEASE!!!!!!

    steeler0038
    by steeler0038 · May 2011
    i would create an integer game attribute equal to 10. then i would create a rule in your actor saying "when overlaps/collides with bullet, change attribute to -1". then create anothe
  8. NEED HELP PLEASE!!!!!!

    Chaser
    by Chaser · May 2011
    Then in the bullets when overlap or collide with boss change attribute boss score+1
  9. Start button affecting other actor.

    devjohnson
    by devjohnson · May 2011
    Not done this yet but it sounds like you can take a game attribute and change that when you start the game and have a rule in your level actor that says when that attribute changes it should be destro
  10. resetting all actors after pressing REPLAY on the PAUSE SCENE

    jonmulcahy
    by jonmulcahy · May 2011
    I have an attribute called resetScene when I would hit the replay button, I would make resetScene set to true, and unpause the game. Once your back in The game. After the game resumes, have a rule on
  11. Other Ways to Disable Multitouch?

    GamersRejoice
    by GamersRejoice · May 2011
    You could create a rule that uses a boolean attribute, we'll call it "touchable" for example
  12. PLEASE PRAY FOR THE FIFTH TIME THE SAME HELP

    devjohnson
    by devjohnson · May 2011
    Remember to reset attributes that have to start at a certain value at the beginning of scene 1. Such as a timer. If you don't reset all attributes that need to be before switching scenes it can act
  13. Shaking/Vibrating? wtf...

    qewr
    by qewr · April 2011
    Ok so i've got a game where a little stickman moves around on a platform and buttons that constrain their position to that actor, whenever I move the buttons shake like hell, wtf? And yes I've gone in
  14. Question about "destroy"

    Octappus
    by Octappus · April 2011
    I don't know if it's the best way, but I have used a boolean attribute called 'level_ended', which I set to false when a level starts and true when a level ends.
  15. help with creating lives system

    olster1
    by olster1 · April 2011
    Hey, I've never used a lives system before but my guess would be when your actor loses a life change attribute game.lives to game.lives -1
  16. have you ever get these kind of emails???

    mynameisace
    by mynameisace · April 2011
    is there anyway you can send me the attribute tool? in return for something, Anything! Please
  17. PLEASE PRAY FOR THE FIFTH TIME THE SAME HELP

    RUPAS
    by RUPAS · April 2011
    I have it set the attribute as a boolean on aggregate, not in the picture
  18. Actor point towards mouse

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    constrain the actors self rotation to
  19. PLEASE PRAY FOR THE FIFTH TIME THE SAME HELP

    StuartY
    by StuartY · April 2011
    So the problem is that the Tap to Start thing doesn't disappear? We'd need to know what process you were using to control it. Is it linked to a global (game) attribute that isn't reset at the start of
  20. Move to last click/tap help!

    StuartY
    by StuartY · April 2011
    This tutorial shows you how to constrain it to your first actor;
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