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Have a platform rotate but not move when ball hits it
by Mammoth ·I have tried constraining the self.position.x to self.position.x in an attribute but that doesn't work. -
One actor on another
by JoeMeister ·First create two game attributes: -
One actor on another
by JoeMeister ·First create two game attributes: -
Attributes for whole game
by Superbuc ·1) Anyway, I'd like to know if there's a way to change values of attributes for the whole game, or I need to place an actor in a scene only. -
Actors affecting other actors through game attributes
by Sprucie ·I'm having some trouble making one actor trigger the behavior of another. Specifically, I want one actor (a button) to change the visibility of another actor (like a light being turned on). I also wan -
Respawning a dead actor help! :)
by Xer ·I have an enemy that has 20 health represented by an integer attribute. Lets call him GUNNER -
Speculation - What is Project Masala?
by POM ·Maybe they will add an inspector that allow us monitor any attribute we want in real-time instead of using display text every second! I wish -
Display Custom Font for High Score
by NewFrontGames ·check its self after the game ends instead of constraining it. If you have any questions or want an example i believe i understand what you are talking about and could through an example together for -
Control Sound Volume by Expression Editor?
by tenrdrmer ·That was the answer tenrdrmer! I just had to put the correct attribute in there and it works perfectly. -
Control Sound Volume by Expression Editor?
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Control Sound Volume by Expression Editor?
by QuinnZoneStudios ·That was the answer tenrdrmer! I just had to put the correct attribute in there and it works perfectly. -
Control Sound Volume by Expression Editor?
by JohnPapiomitis ·then in the volume for the play sound behavior have that attribute -
Control Sound Volume by Expression Editor?
by tenrdrmer ·Im mean this setup will make that sounds volume be what ever that game attribute is. I guess maybe I missing something from your question? -
Control Sound Volume by Expression Editor?
by QuinnZoneStudios ·How can I tell it to to play at full volume when an attribute is "1" and play at 0 when an attribute is 0? -
Newbie Needs help with exchanging actors
by tenrdrmer ·setup to all trigger by an attribute. Like say a Boolean called game.move -
Newbie Needs help with exchanging actors
by skmcgee ·When I click on the block, I want it to move to the location of the hole, and I want the hole to move into the place where the block existed. I've created 4 attributes selected_x_pos, selected_y_pos, -
Constrain HUD while camera zoom
by djmoya ·Is there a way to keep the HUD the same size and position while zooming the camera in or out? I tried constraining the width and height to the cameras and the devices screen size but it still doesnt w -
Display Custom Font for High Score
by tenrdrmer ·you need to make a new set of font characters the call on a high score attribute instead of the current score attribute. -
Is Interpolate affected by Destroy Actor?
by tenrdrmer ·I would say it depends on where the value is you are interpolating. If its say the actors position then yes it would stop. But normally once an interpolate starts it wont stop for anything but another -
Change Actor
by TJgamer ·I know about the Change Attribute behavior. But, how do I use it to change actors?