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  1. Have a platform rotate but not move when ball hits it

    Mammoth
    by Mammoth · April 2011
    I have tried constraining the self.position.x to self.position.x in an attribute but that doesn't work.
  2. One actor on another

    JoeMeister
    by JoeMeister · April 2011
    First create two game attributes:
  3. One actor on another

    JoeMeister
    by JoeMeister · April 2011
    First create two game attributes:
  4. Attributes for whole game

    Superbuc
    by Superbuc · April 2011
    1) Anyway, I'd like to know if there's a way to change values of attributes for the whole game, or I need to place an actor in a scene only.
  5. Actors affecting other actors through game attributes

    Sprucie
    by Sprucie · April 2011
    I'm having some trouble making one actor trigger the behavior of another. Specifically, I want one actor (a button) to change the visibility of another actor (like a light being turned on). I also wan
  6. Respawning a dead actor help! :)

    Xer
    by Xer · April 2011
    I have an enemy that has 20 health represented by an integer attribute. Lets call him GUNNER
  7. Speculation - What is Project Masala?

    POM
    by POM · April 2011
    Maybe they will add an inspector that allow us monitor any attribute we want in real-time instead of using display text every second! I wish
  8. Display Custom Font for High Score

    NewFrontGames
    by NewFrontGames · April 2011
    check its self after the game ends instead of constraining it. If you have any questions or want an example i believe i understand what you are talking about and could through an example together for
  9. Control Sound Volume by Expression Editor?

    tenrdrmer
    by tenrdrmer · April 2011
    That was the answer tenrdrmer! I just had to put the correct attribute in there and it works perfectly.
  10. Control Sound Volume by Expression Editor?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    How can I tell it to to play at full volume when an attribute is "1" and play at 0 when an attribute is 0?
  11. Control Sound Volume by Expression Editor?

    QuinnZoneStudios
    by QuinnZoneStudios · April 2011
    That was the answer tenrdrmer! I just had to put the correct attribute in there and it works perfectly.
  12. Control Sound Volume by Expression Editor?

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    then in the volume for the play sound behavior have that attribute
  13. Control Sound Volume by Expression Editor?

    tenrdrmer
    by tenrdrmer · April 2011
    Im mean this setup will make that sounds volume be what ever that game attribute is. I guess maybe I missing something from your question?
  14. Control Sound Volume by Expression Editor?

    QuinnZoneStudios
    by QuinnZoneStudios · April 2011
    How can I tell it to to play at full volume when an attribute is "1" and play at 0 when an attribute is 0?
  15. Newbie Needs help with exchanging actors

    tenrdrmer
    by tenrdrmer · April 2011
    setup to all trigger by an attribute. Like say a Boolean called game.move
  16. Newbie Needs help with exchanging actors

    skmcgee
    by skmcgee · April 2011
    When I click on the block, I want it to move to the location of the hole, and I want the hole to move into the place where the block existed. I've created 4 attributes selected_x_pos, selected_y_pos,
  17. Constrain HUD while camera zoom

    djmoya
    by djmoya · April 2011
    Is there a way to keep the HUD the same size and position while zooming the camera in or out? I tried constraining the width and height to the cameras and the devices screen size but it still doesnt w
  18. Display Custom Font for High Score

    tenrdrmer
    by tenrdrmer · April 2011
    you need to make a new set of font characters the call on a high score attribute instead of the current score attribute.
  19. Is Interpolate affected by Destroy Actor?

    tenrdrmer
    by tenrdrmer · April 2011
    I would say it depends on where the value is you are interpolating. If its say the actors position then yes it would stop. But normally once an interpolate starts it wont stop for anything but another
  20. Change Actor

    TJgamer
    by TJgamer · April 2011
    I know about the Change Attribute behavior. But, how do I use it to change actors?
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