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how to make one actor sit directly on top of another and move with it?
by SlickZero ·You need to use constrain attribute on the chest actor to the leg actors X and Y position, and have an offset for the Y position so the chest actor sits above the leg actor. -
scrolling background IPAD
by Oxygen ·change attribute self.position.Y to self.postion.Y+self.size.height+game.display.size.height -
Seconds on Interpolate
by tenrdrmer ·Really doesn't matter as long as you rule is to function greater when greater than 0. I would use an integer though as i'm told it is slightly better on performance that a real attribute. -
Seconds on Interpolate
by DrGlickert ·I essentially want a power-up to last 20 seconds. So here's how I'm doing it. If the player gets the powerup I have an integer-game.attribute set up to change. -
Autorotate not working on ipad game
by yellow512bbi ·i checked all the scenes attribute of autorotate and did the build. uploaded it to the ipad for testing -
replay last played level
by matthowarth ·at the end of each scene which alters a scene attribute to match the scene number. My problem arises when it comes to the change scene behavior, its choices are limited to previous, next or named sce -
Interpolate VS. Timers
by steve86 ·so suppose I have some sort of health bar that goes down as time passes by. But if I grab a fruit the health bar will increment a bit. Normally i'd use a timer that decrements the width attribute of t -
how can i make an player pass infront of & behind another actor (pic included)
by DrGlickert ·I'd make two actors. One that's invisible, directly on top of the other red block actor. If actor chooses the BLUE route then the Red Block actor: Change Attribute Alpha to 1. (which would be above th -
PowerUps from the Top?
by DrGlickert ·Change attribute PowerUpNumber to 0, -
what attributes are carried across scenes?
by sknnyjns ·so say i want to set an actor's certain attribute to 1, and then in the next scene if it is 0 nothing happens, but if it is 1, an action is performed? -
3 X touch behavior?
by Jolanda ·Change attribute: game.touches to +1 -
3 X touch behavior?
by Jolanda ·Where comes the behavior: if touched change attribute Touches to Touches+1? -
Achievement Help please
by outasite ·I have and am using T-shirts demo for the multiscreen demo, so I think I pretty well understand the saving multiple attributes to one (actually I think that is in his multiple score demo), but my ques -
Back to Main Page reseting current scene
by CaptFinn ·I need the home button on each scene to reset all images and buttons to the false attribute. So all images are in their off screen x/y coordinates. -
★★★ SALE: Vertical Shooter Now Only £7 ★★★
by rlehm ·I had to change Attribute self.Position.Y to less than equal to -240. When it simply had equal to, it would not repeat. Not sure why, but it's working, repeating. -
drag actor in a given radius?
by JohnPapiomitis ·open gamesalad, hit the new tab, and type in Constrain To Circle -
Change an object randomly
by JohnPapiomitis ·or you can use a change attribute behaviour to change the self.image attribute to -
Change an object randomly
by Rob2 ·or you can use a change attribute behaviour to change the self.image attribute to -
Change an object randomly
by msones ·Rule: on touch, change attribute [changeimage] to random(1,10) -
Image coming out as white box
by tenrdrmer ·I have changed the code to make it easier though: change image to "MyImage"..attribute..".png"