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Scrolling Inventory
by rayneofsorrow ·Now I've got up to the point that I have an attribute that represents the state of the box being true or false. When its true, if you click on the button, the box moves onto the screen. My problem is -
touch actor problem,thanks a lot
by hufoe ·when i touch a part of the actor then read a attribute -
Problems with 'Moveable'
by simo103 ·Additional thought but untried: You could try creating a self.DeadX and self.DeadY attribute and set those values on death and then also constrain the actor self.positionx to DeadX and also for Y). No -
Problems with 'Moveable'
by DrGlickert ·I have a self.attribute that's called DEAD, which is set to false. -
Change Background Image with animation
by JohnPapiomitis ·then have a rule in that actor when attribute score equals or is greater then 50 -
question about timer
by BlazingApplications ·is "time" an attribute? -
Best Game Salad Accelerometer Game?
by josephrautenbach ·1. add a Constrain attribute -
JDeGame's questions...
by BlazingApplications ·yes when add a attribute it will give you a couple options...pick boolean -
JDeGame's questions...
by BlazingApplications ·1)make a boolean attribute called drop -
Darren from Bumps READ THIS!!!
by tenrdrmer ·Ok so if you already have a go button setup I would assume you have it triggering an attribute like game.go to true or false so make a rule in your ball that is when game.go it true accelerate down. -
Save Actor Health
by calvin9403 ·I an attribute called MainLife for the main character....and it decrease by 1 each time he gets hit by bullets...the attribute is 50.... When I reset the game he doesn't appear, after he dies...I have -
Save Actor Health
by DrGlickert ·What I do is have an invisible actor on each scene that has "scene specific attributes" -
Save Actor Health
by jeancrast2 ·I an attribute called MainLife for the main character....and it decrease by 1 each time he gets hit by bullets...the attribute is 50.... When I reset the game he doesn't appear, after he dies...I have -
Problems with Rotate to Position
by JohnPapiomitis ·theres a attribute type called angle lol -
Countdown timer
by micksolo ·create a global attribute Game.Countdown and set it 3 (or whatever number you want to countdown from). Then make a rule, when (whatever thing sets it off, start game etc), add a timer and set it to & -
Problems with Rotate to Position
by DrGlickert ·So I have to create an angle attribute? A real attribute, I'm assuming. -
Problems with Rotate to Position
by JohnPapiomitis ·youll need to constrain a angle attirubte to the players rotastion. then interpolate rotation to the angle attributwe -
Problems with Rotate to Position
by DrGlickert ·I have a constrain attribute on the PlayerX and PlayerY. -
RESET BUTTON AND CHANGE SCENE NOT WORKING WELL
by jeancrast2 ·I made a reset scene button when attribute of actors life is 0, it is displayed and resets the scene...when I click on it it resets the scene but is displayed also on the actor and the actor vanishes -
Destroy both Collided objects
by JohnPapiomitis ·try both what i and slick are saying. its just a mtter of playing around til u get it right. This happens alot certain colloisoin/attribute triggers occur faster then others, its just a matter of adju