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Game score based on time does not stop at game over.
by anithmuk ·create a boolean attribute game.scoreincrease -
Drag and drop problem
by UtopianGames ·In the leaf_1 actor touch is pressed change attribute game.leaf to 1 -
Drag and drop problem
by Jolanda ·When attribute Self.drag is true -
Can you Change Attribute: Tags?
by KingLord ·I ran into exactly the same problem, and as far as I can tell it's a "bug." At least what I would call a bug. Basically you can change the Tag of an actor with the Change Attribute -
Racing Game Help
by ozboybrian ·you'd have to have invisible actors along the track and have it set up so they each have an attribute that makes it chase it and that when they hit the attribute changes to zero and the next invisble -
Move objects on larger than screen scene
by tenrdrmer ·You can prob make an offset of some sort. Say a couple real attributes called player.x and player.y -
Move objects on larger than screen scene
by JohnPapiomitis ·Make 3 attributes. Targetx and targety (those should be real) and throw that can be interger -
How are you all handling losing
by scitunes ·Basically you need to add rules to your background actor in each game scene to reset all of the attributes. That way these attributes will reset themselves every time the scene loads. Then you can jus -
How are you all handling losing
by jbrown2177 ·tutorials help a lot even though I still need an Attribute/Expression book for Dummies lol -
Health
by SlickZero ·You need to make a health/damage attribute for each individual enemy. Or not have 2 of the same enemy spawned at the same time. -
Power Control by touch position
by scitunes ·Create an attribute (real) game.magnitude -
moving actor by set amount
by RH ·and yes you can use the interpolate behaviour. If you set up another attribute say called nextposX. Then a rule, when touch is pressed change attribute nextposX to self.posX+60 and interpolate self.po -
Best way to "Flash" character
by JohnPapiomitis ·then another rule when attribute self image is (the exact name of the image with.png) -
Best way to "Flash" character
by tenrdrmer ·For a quick flash I would use a Change attribute on actual colors something like -
spawn Actor After 2 Collisions
by gamedivision ·self attribute -
Best way to "Flash" character
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Best way to "Flash" character
by DrGlickert ·I've been playing with some self.attributes, change attribute (alpha) and some interpolate features, but nothing seems to be working very well. -
spawn Actor After 2 Collisions
by gamedivision ·for explanation issues the bird actor will spawn an egg actor after 2 collisions,the only problem is im recycling my bird actor and it will only spawn one egg actor no matter how many times i hit it, -
spawn Actor After 2 Collisions
by StormyStudio ·make a actor attribute -
spawn Actor After 2 Collisions
by gamedivision ·hi i need to spawn an actor after 2 collisions,i know how to destroy an actor after 2 collisions but not spawn an actor