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timer programming problem or bug?
by tatiang ·The problem is that rules won't trigger/fire when their status doesn't change. So you have to reset the attribute value at some point so that the rule can again trigger. So instead of the list of ex -
Spawn 2 different actor
by Icebox ·Go to the switch actor create an integer self attribute call it random -
Rule Question?? (Attributes)
by Icebox ·The timer wont reset back to 10 on its own, its a game attribute you need to set it to 10 as default and then add 1 to this 10. so add a change attribute , change timer to 10 as default every time th -
timer programming problem or bug?
by tatiang ·Change attribute self.obstacle spawner to random(1,2) -
Rule Question?? (Attributes)
by Games4life ·I am trying to get the attribute "timer" to add one second every time the attribute, "stop" is true. This rule is not working and just adding 1 to the attribute. -
How do you make a character bounce?
by Socks ·Constrain the Y position to: -
Upcoming game Electshun Day
by Crazybreadman ·Yep I published with 1.25 which I think helped collisions become more accurate like the hair. -
Do a star system?
by KevinCross ·The second parameter in the tableCellValue code above is the level number the player is playing so replace game.level with whatever attribute you have this data in -
Checkpoint using for one time, after one time destroying
by jamie_c ·Ah I see, I think I understand. What I would do then is in the checkpoint actor. Add a spawn actor attribute and spawn the animated fluttering image on top of the 'old' checkpoint image and then destr -
Changing languages?
by Icebox ·change attribute Arabic to not(Arabic) -
Changing languages?
by ka822 ·* Add a Self. Sequence attribute to the actor. -
Changing languages?
by 3absh ·I have an Attribute called ArabicLang -
Checkpoint using for one time, after one time destroying
by murat.sogukcesme ·How do I have to set up an attribute and also where to use a checkpoint just for once. I want give the player one live if they reach the checkpoint. After reaching a checkpoint and if the player-actor -
AppFormative - Setup issue (what am I doing wrong?)
by DigiChain ·Once I've received the 'third contact' callback the only rule I have is to record the Seconds Since Launch from the table to a game attribute. -
Stable release 1.25 is available
by Icebox ·when i constrain camera origin x to maximum and min position using screen.size.width + a number ; the camera wont follow my actor to the maximum position. -
Restart not working
by KevinCross ·You need to take your rule out from the loop and if you do need the rule to only work twice then you need to add a counter as a game or self attribute. Something like this -
Stable release 1.25 is available
by KevinCross ·Ok cool. I guess the only other thing to try is store a number in a game or self attribute and see if that works in your min and max function to see whether or not it's a problem with accepting any at -
tablesearch not working
by fmakawa ·those individually manually. I replaced the attribute game.compiledsearch whichis the search term with the actual defined values. Only 4 of those values matched, the rest did not. And all columns plu -
Do a star system?
by The_Gamesalad_Guru ·set it to the scene number based on a game level attribute. -
Upgrade system with coins
by The_Gamesalad_Guru ·Put this code in you hero actor constrain attribute self.image to game.hero_image.."hero.png"