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  1. Actor follows touch too fast

    mythicapps
    by mythicapps · March 2011
    I made a game attribute "game.touches.count", it's integer starting at 0.
  2. does anyone know how to limit one actors movements with a random gen number?

    tenrdrmer
    by tenrdrmer · March 2011
    Try adding a game interger attribute call rotations
  3. high score

    osucowboy18
    by osucowboy18 · March 2011
    After you change the high score attribute by using the Change Attribute behavior when the user gets a high score, save that attribute by using the Save Attribute behavior. You will also have to put a
  4. ★★★ Pilot Wings Inspired Template: Utopian Games ★★★

    MagoNicolas
    by MagoNicolas · March 2011
    PS: I Changed target count numbers to a variable, it is much more easy to change it just that attribute than the other 3 places where you have it to change to work.
  5. Question for JohnPapiomitis please help

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    the top rule should not be when actor collides with solid platform and when attribute colloison is 0. It should be like this:
  6. Question for JohnPapiomitis please help

    creativeapps
    by creativeapps · March 2011
    created real attribute and please check image its not working something I am missing..:(
  7. Question for JohnPapiomitis please help

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    make a attribute called collisionoff and have it set to 0.
  8. does anyone know how to limit one actors movements with a random gen number?

    zane1
    by zane1 · March 2011
    I would like to constrain the total number of rotations to the random generated number, meaning of it spews a 6, I want to rotate 1 actor 6 times, or 2 actors 3x each, or 4 actors 1x and 1 actor 2x, e
  9. SOLVED!:how to make attr. 0.3 instead of 0??

    the19thbear
    by the19thbear · March 2011
    the only problem is that the soundsample volume only can be done with 0.X attribute values. NOT X values...
  10. Walking characters needs to face forward

    Fang
    by Fang · March 2011
    constrain self.rotation to vectorToAngle(self.linear.motion.X,self.linear.motion.Y)
  11. Player Movement Please Help Me ( Image Included)

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    youll need to make 2 real attributes called teleporterX and teleporter Y
  12. RPG isometric view games

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · March 2011
    Constrain attribute Hero-Y to self.position.Y
  13. RPG isometric view games

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · March 2011
    Basically, constrain the main actor's Y location to an attribute. Then, you have a choice to make...
  14. Generating sound in-GameSalad

    tenrdrmer
    by tenrdrmer · March 2011
    You should be able to use the expression editor on the pitch value and create some sort of equation involving a game attribute that is being set using magnitude. Just throwing out ideas here. but the
  15. Not sure which rule or behavior to use

    tcla75
    by tcla75 · March 2011
    Attribute scene.Time 3
  16. RPG isometric view games

    DrGlickert
    by DrGlickert · March 2011
    You could use a constrain attribute. The actor that moves is moved by the player and the 2nd actor (the other character) you could put at like -15 (or whatever, depending on the size of your actors) o
  17. Help resetting attribute integer value to 0

    tenrdrmer
    by tenrdrmer · March 2011
    Thanks guys. And in the change attribute should it look like "game.streak to 0" or is it "game.streak to game.streak0"
  18. Help resetting attribute integer value to 0

    bluebyu25
    by bluebyu25 · March 2011
    Thanks guys. And in the change attribute should it look like "game.streak to 0" or is it "game.streak to game.streak0"
  19. Help resetting attribute integer value to 0

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    yes you should just be changing the attribute to 0, not game attribute=0
  20. Help resetting attribute integer value to 0

    tenrdrmer
    by tenrdrmer · March 2011
    Can you post a screen shot of your rules? Like m456arcus has said if in your change attribute rule you have anything other than 0 in the field for what you are changing to that will also cause a probl
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