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  1. Transfer array of numbers from actor to table

    Nklrcade
    by Nklrcade · May 2016
    Working on a game and need a bit of help.. If self.attribute is 4,8,1,5,7 then how can i transfer this string to a table so that the number 4 is in column 1, 8 is in column 2, 1 is in column 3.. etc?
  2. Restart not working

    tatiang
    by tatiang · May 2016
    (Quote)
  3. Restart not working

    dmariathasan
    by dmariathasan · May 2016
    No, the loop will only do attribute number or text
  4. tablesearch not working

    tatiang
    by tatiang · May 2016
    Make sure your game.compiled search attribute type matches the table cell type (e.g. text). Here's a working expression:
  5. GS v1.25.5 - Issues with Joystick / Aim functionality

    Icebox
    by Icebox · May 2016
    I added 2 game attributes distancefromcenter and Joystick2radius
  6. Square from tutorial duplicates?

    Icebox
    by Icebox · May 2016
    EDIT:The reason im asking is cause I had this issue twice , once when I messed up with the code and spawned alot of actors, and the second time was when i linked a table to a game integer attribute th
  7. actor shoots even after destroyed

    allc1865
    by allc1865 · May 2016
    I created an attribute saying, if actor is destroyed, stop the shooting.
  8. Formula to convert seconds into hours+minutes format?

    birdboy
    by birdboy · May 2016
    The seconds attribute is inside the actor.
  9. [solved] change table value not working on osx?

    tonymtbird
    by tonymtbird · May 2016
    formula is working to change the value of an attribute. Is anyone else having this issue?
  10. Weird bug...

    Socks
    by Socks · May 2016
    You need to unlock your actor to access scene.camera origin, or unlock a new blank actor and use this to constrain a couple of game attributes to the scene.camera origin.
  11. Smooth Camera Offset

    Socks
    by Socks · May 2016
    (Quote)
  12. Smooth Camera Offset

    ETGgames
    by ETGgames · May 2016
    for the offset, just add the values to the constrain
  13. Smooth Camera Offset

    ETGgames
    by ETGgames · May 2016
    dont use interpolation its glitchy. Instead have a camera actor that follows your player and has control camera on it. Constrain player's x and y position to real attributes, and then have the linear
  14. GS v1.25.5 - Issues with Joystick / Aim functionality

    KnightStar
    by KnightStar · May 2016
    Change Attribute – game.joystick1touched = TRUE
  15. Trouble with timers and self.time/game.time

    JH4music
    by JH4music · May 2016
    Now, I have the attribute game.ReadytoSwipe set up to change to 1 after the alpha of a certain actor reaches 1. This also works perfectly. I also did a version of this with a boolean and got perfect r
  16. Trouble with timers and self.time/game.time

    JH4music
    by JH4music · May 2016
    This is how my swipe behaviors work. You can swipe left/right, and it adds or subtracts an attribute that determines which tile to slide into the screen. The "Swipe Left" behavior is
  17. Universal Build for iOS and Android

    Icebox
    by Icebox · May 2016
    @Angeloblu777 Alright then do it yourself I will copy what he did this method uses stretch , create 2 game attributes call them camsize and camoffset
  18. Stable release 1.25 is available

    Socks
    by Socks · May 2016
    If the bullets need to rotate to a specific direction then constrain is a very inefficient (processor heavy) way of doing this, constrain is running 60 calculations a second for every bullet, whereas
  19. Spawning actors at specific times using tables

    aurynstar
    by aurynstar · May 2016
    I created my own time attribute because I thought game.Time started when the app was opened. To control the spawn time of actors, I need time to start from zero in each level and pause when the game
  20. How to make a stamina system?

    Weiyu
    by Weiyu · May 2016
    I appreciated your time and effort. Thank both answer my problem.
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