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  1. Is there a way to dampen collision detection or limit it?

    SquareHeart
    by SquareHeart · March 2011
    I'm working on a little game that relies on the player picking up "fuel", it's critical to the level design that only the exact amount of fuel is added - currently I have a rule for
  2. How do I zoom out?

    jarodious_maximus
    by jarodious_maximus · March 2011
    There ya Go, Create Rule - Change attribute > current Scene >Camera >size
  3. How do I zoom out?

    ozboybrian
    by ozboybrian · March 2011
    There ya Go, Create Rule - Change attribute > current Scene >Camera >size
  4. How do I zoom out?

    jarodious_maximus
    by jarodious_maximus · March 2011
    Hi, I've got a game similar to the cannon physics game, and I was wondering if I could add an option to temporarily zoom out so the player can see the whole scene. I've found the camera size attribute
  5. interpolate and collision

    Scoots
    by Scoots · March 2011
    are you using a game attribute to rotate actor?
  6. win/lose screen problem

    SlickZero
    by SlickZero · March 2011
    Are you using an attribute to kill the actor? You may not be resetting the attribute that tell it to live/kill him, and it's staying on, keeping him dead.
  7. Scene

    MidNightGamer1125
    by MidNightGamer1125 · March 2011
    The within that button i would make a change attribute then press GAME and select the integer car. select I made in the menu. Then were it says = I would type in the expression editor the name of my
  8. Scene

    MidNightGamer1125
    by MidNightGamer1125 · March 2011
    first sentence there... Have each car change attribute to what exactly.
  9. Ram Issues (Specific Case)

    USCTrojan
    by USCTrojan · March 2011
    So we are making a game, it spawns a lot of high definition images, has a lot of collisions, and the ram builds up quick, obviously without getting deleted. It used to work just fine on an iphone 4g h
  10. Stop when colliding with object...

    tenrdrmer
    by tenrdrmer · March 2011
    You must have missed something I had the same issue with the reset on the BubbleBall Template. and constrain attribute instead of change attribute fixed it.
  11. Stop when colliding with object...

    tenrdrmer
    by tenrdrmer · March 2011
    you need to constrain the linear velocity x and y to 0 GS doesn't do a good job in completely stopping objects that have been moving in my experience.
  12. Scene

    tenrdrmer
    by tenrdrmer · March 2011
    Well for your car example Create and integer Game Attribute called car select.
  13. Stop when colliding with object...

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    so if you do what i said and it still inches down real slow, replace the change attribute behaviors for selp motoin linear x and y to constrains
  14. Stop when colliding with object...

    Asymptoteell
    by Asymptoteell · March 2011
    Also change some self attributes, X and Y to self position x and y, upon collision. Then constrain actor's x and y positions to x and y.
  15. Stop when colliding with object...

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    have a attribute called stop have it set to 0
  16. Interpolating Colors?

    tenrdrmer
    by tenrdrmer · March 2011
    the color attribute use a range of 0 to 1 if you wanna know what 255 on red will look like go into all of the color selector stuff and sett 255 and then look at the actual self.color.red number is.
  17. Interpolating Colors?

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    Color attributes are between 0 and 1, so youl have to switch the red blue and green between 0 and 1 to get desired color.
  18. moving platform disappearing off screen sometimes

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    Have a rule when attribute self position x =100, interpolate self position x to 200
  19. Photics - Cool Tip #5 - Facebook and Twitter Support - AND ADVICE FOR GAMESALAD!

    simo103
    by simo103 · March 2011
    value from that url. So you could have in GS if attribute level=10 and stars=3and the code to show the url http://www.yourwebsite.com/index.asp?Stars=3&Level=10 etc and then take would go to
  20. moving platform disappearing off screen sometimes

    matthowarth
    by matthowarth · March 2011
    I have an actor on the platform which I now have bouncing between two walls. I've included a "constrain attributes" on the platform to control a real attribute called "plafo
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