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  1. Invincibility (HELP!!)

    ranthonydev
    by ranthonydev · March 2011
    boolean game attribute "Invincibility" ( have also tried to make it an actor attribute with similar problems)
  2. Question on collisions...

    scitunes
    by scitunes · March 2011
    height greater than drop height. It's a real attribute so you can choose any decimal value between 0 and 2.
  3. Question on collisions...

    StusApps
    by StusApps · March 2011
    That way you can control when this occurs by an attribute if you wish.
  4. Question on collisions...

    BlueFanStudios
    by BlueFanStudios · March 2011
    Hi, I'm fairly new to GameSalad and I have a question about the collision behavior.
  5. How to stop a falling item, so it animates on Position and destroys self.

    old_kipper
    by old_kipper · March 2011
    it that way). As I rule I generally use a game attribute to set which animation in an actor should be played and have the actor send changes to the attribute and then reference it to play a specific
  6. how to make an options/settings menu and make this a toggle.

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    qs is refering to his question about music on off buttons. What he showed is the modulo example to toggle attribute, which is what he will need to do.
  7. Actively change the height of the scene

    cwbh10
    by cwbh10 · March 2011
    I have an actor that has a rule to when touching the player: Timer every .1 secs increase height by 2. I do this, but nothing happens. I then put a Display Height, and it shows the number increasing,
  8. Having trouble setting multiple scores

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    in those scenes for your change scene rule have when attirbute apples=5 AND attribute pears=5 with all conditions valid then have your change scene behavior.
  9. constrain to mouse position question..

    old_kipper
    by old_kipper · March 2011
    grab and store the difference of the x and y of the actor and the mouse position as it touches the actor in a pair of integer attributes and then when you constrain the actor to the mouse subtract th
  10. constrain to mouse position question..

    expired_012
    by expired_012 · March 2011
    Obviosuly, constraining the x and y positions of the actor to the x and y positions of the mouse will let you drag the actor. When touching your new draggable actor in the center it's fine, but when y
  11. Actor on head or feet?

    MotherHoose
    by MotherHoose · March 2011
    --Attribute self.Rotation = 0
  12. How to make specific gravity

    tenrdrmer
    by tenrdrmer · March 2011
    Dont use gravity. Make gravity 0 and create a real game attribute called GravityDirection.
  13. lock screen until end of rotation

    MotherHoose
    by MotherHoose · March 2011
    you could make a boolean gameAttribute called Busy...
  14. JUMP AND CHANGE !!!

    app-etite
    by app-etite · March 2011
    At the moment I have when attribute game.jump is false animate the runcycle.
  15. JUMP AND CHANGE !!!

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    Now for your question where you have when touched is pressed change jump to 1 and then after 0.2 seconds change attributeto 0, take that out and try it like this
  16. JUMP AND CHANGE !!!

    app-etite
    by app-etite · March 2011
    but wouldn't your solution make my character jump continuously? and also im using a boolean attribute for iphone touch screen. so when the player touches it my character jumps. can you explain more?
  17. JUMP AND CHANGE !!!

    touchcream
    by touchcream · March 2011
    It should work just fine without any other attribute (Image)
  18. how to make a teleport?

    JohnPapiomitis
    by JohnPapiomitis · March 2011
    having a rule attirube whatever = self position x will do nothing. you need to constrain each attributee to its position
  19. How to spawn characters randomly like cars in frogger??

    J_gorinac
    by J_gorinac · March 2011
    I am making a game for my senior project and I need to learn how to make the cars go across the screen randomly and constantly. I don't know what to do..... do I use an attribute or what? Please hel
  20. how to make a teleport?

    mynameisace
    by mynameisace · March 2011
    Just have a real attribute called Teleport 1 x and Teleport 1 Y for each teleport and in the teleport actor, just have a change attribute that changes Teleport 1 x to self.position.x and same for Y, t
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